Theodoric Atherton, Male Human [Permalink]
Personal [hide]
Description: He wears just a grey suit. His skin is fair and his fingers are delicate and long. His chestnut hair is cut short. His brown eyes peer out from beneath his top grey hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Flaws: Impulsive. Bonds: Rich, In love, Religious. Occupation: Assassin
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Callie Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'10". She is wearing a long, red cloak. Her brown hair is drawn into a tight pony tail with a card scrunchie. Her face is covered beneath a completely black helmet.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is able to make almost anything out of random pieces of junk.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an athlete and attended two major summer competitions. She never won. She left for the north, certain she would find work there.
Motivation: She is content; and to end her boredom
Ideals: Optimist, Gifted, Athletic. Flaws: Mundane. Bonds: Immigrant. Occupation: Painter
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 37 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Halfling, Orc, Elven, Sylvan
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anselm Sydney, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His long red hair is drawn into a two foot long braid. This gray eyed westerner is not easily forgotten.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is obsessed with his god.
History: Born in the west his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious, Poor. Occupation: Architect
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 53 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
Possessions: 110 pp. Azurite (6 gp). White opal (800 gp). Chrysoprase (80 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item.
Purson Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. His hair is black and very short. His face is scarred and worn.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich, Enemies, Slave. Occupation: Gardener
Voice: Posh accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 20 (+5) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal, Draconic, Orc, Gnome, Terran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rimple Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing colorful clothing, dressed as a Gardener. He keeps his black hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Calm and collected, he is a well trained Gardener. He also has developed a complete distrust of the Engraver profession.
History: Rimple was raised in a hard working conservative environment. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Marry his sister to traveling adventurers.
Ideals: Athletic. Bonds: Job, Criminal record, Family. Occupation: Gardener
Voice: Voice breaks
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 70 pp.
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Their contribution stands as a beacon of hope for all adventurers!
