Solomon Wordsworth, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey tunic with black highlights, and long grey pants that bunch up around his shoes. He has a very tight haircut. This amber eyed easterner is not easily forgotten.
Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and money/treasure
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Butcher
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 sp.
Fallthra Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a faded coat and loose pants complete with broad hat. She has wavy red hair. Her blue eyes have a joyful gleam in them most of the time.
Personality: Fallthra hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Sold as a small child to a wizard, Fallthra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Fallthra was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Fallthra decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and to share knowledge with the world
Ideals: Artistic, Justice, Logical. Bonds: Mentor, Criminal record. Occupation: Bellfounder
Voice: Old thin voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 95 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +7
Possessions: Just what you see.
Reddlepop Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan collared shirt and violet skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her skin is fair and her fingers are delicate and long. Her brown hair has been sun bleached extensively. Her green eyes dart from person to person.
Personality: She does not believe in betrayal or weakness as things to be tolerated. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born in the west her family was never financially stable. After coming to the age of reason, Reddlepop took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted psionic powers by her dying brother.
Motivation: To clean up the streets; and she has decided she is irredeemable
Ideals: Justice, Gifted. Bonds: Criminal record, Poor, Guardian. Occupation: Brewer
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 46 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Aquamarine (400 gp). Smoky quartz (60 gp). Violet garnet (400 gp). Rhodochrosite (5 gp).
Brakka Badger, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many black ritualistic tattoos. She wears a white cloak and cross-gartered black stockings. She keeps her silver hair in a pixie cut. Her eyes are likewise gray.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She also hits on women, regardless of circumstances.
History: She was born in a small mountains village. Brakka was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Brakka decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Elven compassion; and she feels that her past leaves her morally obligated to help
Flaws: Cynical, Racist. Bonds: Has a crush, Nature, Criminal record. Occupation: Carter
Voice: Stutters
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 69 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +5
Possessions: 60 pp. A life-sized copper and silver statuette of a cockatrice. (90 gp). Gold music box (2000 gp).
Kansif Tinley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She is wearing a long, white, dusty cloak. She has a hunchback. Her hair, while still mostly auburn, has prominent grey streaks. She tend to wears goggles to shield her eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Banker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.
Motivation: Marry her brother to traveling adventurers; and to unite with her brother
Flaws: Ugly, Greedy, Impulsive, Addict. Bonds: Poor, Family. Occupation: Banker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 7
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 9 (-1) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 220 gp.
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