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Advanced [show]


Naal Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is cut short with large spiked bangs in the front. His amber eyes peer out from beneath his top tan hat.

Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.

History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Weaver; and he wants to get laid

Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Rich, Has a crush. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Naal Amakiir, Male Elf Fighter 1
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Auran
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5

Possessions: 150 gp.


Social Check DCs


Dondon Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with broad hat. His long white hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born into a rich family. His druidic abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To find somewhere to settle down; and doesn't want to be a architect and was forced into it by his family

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Family, Rich. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Dondon Nimblefingers, Male Halfling Warrior 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)18 (+4) 16 (+3)14 (+2)
Skills Athletics +1, History +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Orc, Druidic, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +6

Possessions: 90 gp.


Social Check DCs


Valida Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she has the majority of her body covered in plate. Her golden hair is cut short with large spiked bangs in the front. Her face is scarred and worn.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She moves from town to town, unable to find a place to settle.

Motivation: Retire the richest woman in the south; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Valida Glanhig, Female Dwarf Sorcerer 8
Medium (4'0") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 36 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 14 (+2)10 (+0)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Undercommon, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 50 pp. Obsidian (4 gp). Bloodstone (80 gp). Rhodochrosite (4 gp). Tiger eye turquoise (4 gp). Freshwater pearl (4 gp). Black star sapphire (900 gp).


Social Check DCs


Chay Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, he is an attractive figure. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is smooth and relatively long. He has a tattooed face.

Personality: Eccentric and domineering, Chay will drive conversation. He is frequently practicing swordplay.

History: The child of northern immigrants he idolized his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and find a way to reverse the transformation of his brother

Ideals: Extrovert. Flaws: PTSD. Bonds: Attractive, Military, Immigrant. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Chay Greenbottle, Male Halfling Ranger 4
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 15
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 41000 sp. Black opal (700 gp). Malachite (10 gp). 1 Minor magic item.


Social Check DCs


Namfoodle Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tan feathered hat and tan clothes. His long chestnut hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Gifted, Persistence. Flaws: Disease, Forgetful. Bonds: Attractive, Has a crush. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

Namfoodle Cobblelob, Male Gnome Paladin 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)9 (-1) 9 (-1)16 (+3)
Skills Animal Handling +1, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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