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NPC Generator

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Advanced [show]


Matilda Chatham, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'0". She wears an entirely grey suit with tan socks and a vest with buckled shoes, and her gloved hand is found clutching a monstrous two handed axe. She has moderate length blonde hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She invites people to come help in her community garden.

History: She was born in a small forest village. A gypsy cursed her at a young age, leading to her ugly appearance. She tends to her Carter job now, and dutifully fulfills any obligations she has.

Motivation: To be a Hunter again; and wants to open a new tavern

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Matilda Chatham, Female Human Rogue 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 9 (-1)7 (-2) 7 (-2)10 (+0)
Skills Investigation +0, Nature +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs


Torbera Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she usually wears her grey robe and has her axe always slung over her shoulder. Her red hair is cut short with large spiked bangs in the front. Her eyes are likewise gray.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was raised in a forest tribe. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Miller for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Disciplined, Optimist. Bonds: In love, Nature, Job. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Torbera Torunn, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)9 (-1) 10 (+0)13 (+1)
Skills Deception +3, History +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 120 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Margery Heiser, Female Human [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dark leathers with embroidery. She wears a feathered hat to hide her balding. Her thin eyebrows rest above her beady blue eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Margery was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Marry her sister to traveling adventurers; and to share knowledge with the world

Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Family, Nature. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Margery Heiser, Female Human Aristocrat 7
Medium (4'8") Human, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 10 (+0)12 (+1)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1200 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Sapphire pendant on gold chain (1700 gp). Gold dragon comb with red garnet eye (1800 gp). 1 Minor magic item.


Social Check DCs


Frouse Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a tan tunic with brown highlights, and long tan pants that bunch up around his shoes. He wears his hair in dreadlocks. His half smiles and violet eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Frouse would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Frouse hails from a village terrorized by gnolls. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants revenge against gnolls; and regain custody of his son

Ideals: Gifted. Bonds: Poor, Attractive, Military, Enemies, Family. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Frouse Munggen, Male Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)10 (+0) 12 (+1)17 (+3)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp.


Social Check DCs


Ellywick Beren, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her head has been shaved. Her otherwise smooth face is marked with small tiny scars.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Banker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Joker. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Ellywick Beren, Female Gnome Paladin 14
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 107 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 15 (+2)11 (+0) 16 (+3)15 (+2)
Skills Deception +7, Intimidation +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 4d6-4, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602110

Possessions: Embroidered and bejeweled glove (3000 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (1400 gp). Finely wrought small gold bracelet (40 gp). Golden circlet with four aquamarines (4000 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (800 gp). Fire opal pendant on a fine gold chain (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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