Patrick Lindsey, Male Human [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of magic on his torso. His auburn hair is smooth and relatively long. His eyes are likewise hazel.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their daughter. He worked as a Blacksmith, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his sister; and he's in love
Flaws: Antagonistic. Bonds: Military, Job, Family, Has a crush. Occupation: Blacksmith
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 51 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 18 (+4) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Celestial, Goblin
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
Possessions: 8000 sp. Blue quartz (5 gp). Violet garnet (400 gp).
Greethen Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear flannel. He keeps his long scarlet crest kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He is afraid of women and trembles around them
History: He was born on a small isolated farm. His mother was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Miller for the past few years.
Motivation: Sabotage a competitor.
Ideals: Persistence. Flaws: Shy. Bonds: Poor, Job, Nature. Occupation: Miller
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Willow Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who is dressed in an above average manner. Her hair is short and auburn. Her green eyes are passionate and lively.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She uses divination through singing.
History: She was always a brilliant, if unscrupulous mind. Brilliant and gifted she never wanted to apply herself. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is not mentally stable, and does not behave rationally; and revenge
Ideals: Passionate, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 45 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Reeza Copeland, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 6'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt. Her hair is auburn, silky, and of moderate length. She tend to wears goggles to shield her eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Since then, she has sought to make the best of life.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, In love, Rich. Occupation: Weaver
Voice: Irish accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 12)
Armor Class 14
Hit Points 41 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 6 (-2) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
Possessions: 400 pp. Large well-done wool tapestry (400 gp). Silver comb with moonstones (900 gp). Old masterpiece painting (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).
Dariff Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown collared shirt and blue skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her golden hair is heavily combed to the left. She is baby faced.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Dariff hails from a village terrorized by gnolls. She found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion.
Ideals: Artistic, Joker. Bonds: Immigrant, Enemies, Adventurer. Occupation: Bricklayer
Voice: Posh accent
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 260 gp. 1 Smokesticks.
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