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NPC Generator

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Advanced [show]


Rolen Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his axe. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His eyes are hazel and catlike.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He receives visions of the future at random moments

History: He was born in the east, but his parents moved at a very young age to the north. He worked as a nervous Bookbinder and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away

Ideals: Gifted. Bonds: Enemies, Immigrant, Job. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Rolen Galanodel, Male Elf Barbarian 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 6 (-2)12 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Gilbert Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair is blonde, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Revenge; and seeks redemption

Flaws: Mundane. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Gilbert Yeardley, Male Human Sorcerer 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)11 (+0) 13 (+1)8 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp. Rose (40 gp).


Social Check DCs


Holg Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. He keeps his red hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Holg has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Poor, Immigrant, Attractive. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Holg Bradshaw, Male Half-Orc Druid 3
Medium (5'9") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)10 (+0) 15 (+2)7 (-2)
Skills Deception +0, History +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 3 Tanglefoot bags. 3 Tanglefoot bags. 3 Smokesticks.


Social Check DCs


Thava Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears bulky green painted plate armor. Her bronze crest is lengthy. She has red eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her father was very strict, and drilled into her lessons on being the perfect lady. She has drifted from career to career and currently works as a Fortune-teller.

Motivation: Wants to open a new tavern; and she feels the way she acts is they only way to get by in the world

Ideals: Athletic, Joker, Artistic, Impeccable. Bonds: Job. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Thava Shestendeliath, Female Dragonborn Warlock 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 32 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 2000 gp. Malachite (10 gp). Golden pearl (40 gp). Violet garnet (1400 gp). Coral (40 gp). Red-brown spinel (40 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his rapier. His white hair is greasy and uncared for. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Sculptor. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of eastern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and expand his business

Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Fargrim Torevir, Male Dwarf Warrior 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 81 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)15 (+2) 15 (+2)11 (+0)
Skills Intimidation +4, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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