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Advanced [show]


Maynild Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is typically in her Carpenter uniform. Her chestnut hair is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is overprotective of those who hire her services. She has a minor phobia of water and hates getting wet.

History: Born to a Ploughman, her mother struggled to pay the bills. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She has worked as a Carpenter like her mother before her.

Motivation: A strong sense of loyalty to Elven people; and she is terrified, and will act out of fear

Flaws: Fearful, Racist. Bonds: Job, Guardian, Poor. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Maynild Aloro, Female Half-Elf Wizard 3
Medium (4'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2700 sp. 1 Silk rope. 1 Backpack.


Social Check DCs


Gûndza Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs, and he perpetually has his falchion ready. His blonde hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter.

Ideals: Fighting, Professionalism. Bonds: Guardian, Immigrant, Family. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Gûndza Graeme, Male Half-Orc Commoner 17
Medium (5'1") Half-Orc, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 35 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)5 (-3) 14 (+2)11 (+0)
Skills Animal Handling +8, Stealth +8
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2

Possessions: 7000 gp. 1 Medium magic item.


Social Check DCs


Glim Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a blue costume with the symbols of magic on his torso. His hair is blonde and very short. His violet eyes are passionate and lively.

Personality: Glim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of drow once and for all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Glim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Gifted. Bonds: Attractive, Enemies, Nature. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Glim Cobblelob, Male Gnome Expert 12
Small (3'2") Gnome, Chaotic Good (CR 12)
Armor Class 10
Hit Points 76 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)14 (+2) 9 (-1)8 (-1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0

Possessions: 3000 gp. Obsidian (6 gp). Lapis lazuli (6 gp). Deep green spinel (100 gp). Eye agate (6 gp). Onyx (80 gp). Bloodstone (80 gp). Jet (100 gp). Aquamarine (1100 gp). Jet (100 gp). Black opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Reese, Male Gnome [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His long silver hair reaches down to his waist. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. He believes the world needs to unite to get rid of gnolls once and for all.

History: He comes from a rich southern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Zaffrab was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Ideals: Fighting. Flaws: Addict, Hedonist. Bonds: Rich, Enemies. Occupation: Baker

Voice: Hollow voice

Attributes [hide]

Zaffrab Reese, Male Gnome Rogue 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp. 1 Holy water.


Social Check DCs


Jezebeth Clever, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She is physically well-built. Her silver hair is slicked back into a classic pompadour. Her silver eyes have a joyful gleam in them most of the time.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Jezebeth was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. There was a wharf not far from home where she often wandered off to fish. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has decided she is irredeemable.

Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Poor, Nature. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Jezebeth Clever, Female Tiefling Fighter 4
Medium (5'5") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 18 (+4)16 (+3) 11 (+0)12 (+1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs

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