Marastyr Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in earthy colors with a grey and black handkerchief worn on her left side. Her hair is cut close to her head. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Marastyr grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Marastyr. She was always very intelligent and has formed a secret society of specialists.
Motivation: She's attracted to the PC; and she feels that her past leaves her morally obligated to help
Flaws: Ugly, Secretive. Bonds: Immigrant, Job, Criminal record, Has a crush. Occupation: Painter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 1600 sp. 1 Masterwork studded leather.
Three Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'5" and muscular, this northern man is dressed in an above average manner. His brown fur is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. Flattery will make him almost putty in your hands.
History: Three was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: Gnomish compassion; and wants to work out more often
Ideals: Athletic. Flaws: Insane, Racist, Selfish. Bonds: Attractive. Occupation: Mercenary
Voice: Russian accent
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 12)
Armor Class 10
Hit Points 59 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 2000 gp. Alexandrite (300 gp). Rock crystal (30 gp). Alexandrite (300 gp). Brown-green garnet (90 gp). Black star sapphire (400 gp). Moonstone (30 gp).
Dazzazn Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. His crest is brass and curly. His fierce gold eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He got into the Body Guard business at a young age. Cursed with vampirism at a very young age, Dazzazn has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Flaws: Shy, Disease. Bonds: Adventurer, Job. Occupation: Body Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 7)
Armor Class 9
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Left-Handed Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears pastel trousers with green and brown striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His lavender fur is drawn into a tight pony tail with a dagger scrunchie. His yellow eyes lackadaisically let the world flow into them.
Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: To reunite with his old friends.
Ideals: Professionalism. Flaws: Disease. Bonds: Rich, Adventurer, Religious. Occupation: Assassin
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 36 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Druidic, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 800 gp. Alexandrite (1500 gp). Golden yellow topaz (1500 gp). Rhodochrosite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Right-Handed Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She prefers to wear pastel pants and tee shirts. Her cinnamon fur is braided into rings. She has a dull look in her amber eyes.
Personality: She has a massive crush on the younger sibling of the Mason who has hired her part-time. She does not believe in violence as a means to an end. She is a dedicated Mason but believes her peers are too gung-ho.
History: Right-Handed was born with her mother's beautiful face. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and wants a kiss
Ideals: Athletic, Pacifist. Bonds: Has a crush, Attractive, Rich. Occupation: Mason
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 43 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 700 gp. Golden yellow topaz (1300 gp). Banded agate (6 gp). Aquamarine (1300 gp). Chalcedony (20 gp). 1 Minor magic item.
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