Cask Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her whole body is exceptionally muscular. Her beige fur is slicked back into a classic pompadour. Her copper eyes lackadaisically let the world flow into them.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She also hits on women, regardless of circumstances.
History: Born in the east to a Herbalist, Cask learned a great deal about her father's area of expertise. Cask was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Herbalist. She inherited the family business which she has now maintained for 11 years.
Motivation: Wants a kiss; and she wants to get laid
Ideals: Disciplined. Bonds: Attractive, Immigrant, Has a crush, Job. Occupation: Herbalist
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: Jasper (60 gp). Peridot (60 gp). Rose (60 gp). Sard (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Foxilon High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear red pants and tee shirts. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A few years later when the west was not economically sound they moved to his current location. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Joker. Bonds: Attractive, Guardian, Religious, Immigrant. Occupation: Hunter
Voice: Mousy voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 23 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. 1 Average lock.
Vondal Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). He has dyed his greying brown hair a little too much giving a sharp brown color. He tend to wears goggles to shield his eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found
Ideals: Persistence, Optimist. Bonds: Attractive, In love, Military. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 7)
Armor Class 10
Hit Points 63 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 18 (+4) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Halfling, Giant, Terran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Joan Weston, Female Human [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. Her auburn hair is long and unkept. She has a tattooed face.
Personality: She is very quiet and rarely speaks above a whisper. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born to a criminal king-pin and mafia family She went to a religious school and was inspired by the priests there in charitable deeds. Recently she has begun working with bootleggers and crooks.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Ugly, Shy, Antagonistic. Bonds: Criminal record, Religious. Occupation: Knight
Voice: Posh accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 9 (-1) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 500 sp. Silver pearl (40 gp). 1 Masterwork Thieves’ tools.
Vepar Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 6'0". She wears a well pressed and immaculate suit (or dress), and her gloved hand is found clutching a crossbow. Her long silver hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She can't help but pocket interesting objects she comes across
History: Vepar lived on a farm with her mother, near the main road leading to a nearby town. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has built up a small fortune and can afford her own way.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and to reunite with her old friends
Flaws: Disease. Bonds: Criminal record, Family, Rich, Adventurer. Occupation: Unemployed
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 2400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
