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NPC Generator

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Advanced [show]


Cloud Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. He sports a flattop fur cut. He has several tiny amethyst earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can't help but pocket interesting objects he comes across

History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Rich, Criminal record. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Cloud Of Ivory, Male Tabaxi Barbarian 2
Medium (6'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 31 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)12 (+1) 15 (+2)17 (+3)
Skills History +3, Performance +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 40 gp. 1 Holy water.


Social Check DCs


Galinndan Hart, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man wears a violet feathered hat and violet clothes. His black hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born into a rich family. He worked as a nervous Merchant and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is a bit of a kleptomaniac; and money/treasure

Ideals: Athletic. Flaws: Shy. Bonds: Enemies, Rich, Job, Criminal record. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Galinndan Hart, Male Half-Elf Warrior 3
Medium (5'5") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)13 (+1) 12 (+1)11 (+0)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Obsidian (14 gp). Moss agate (14 gp). Moonstone (50 gp).


Social Check DCs


Roland Marleigh, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his whip always slung over his shoulder. He is bristling with hidden weapons, mostly whips and greataxes. He wears a feathered hat to cover his moderate length auburn hair. He is baby faced.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a very good compulsive liar and kleptomaniac.

History: Roland was born with his mother's beautiful face. His mother was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.

Motivation: Seeks redemption.

Ideals: Persistence. Bonds: Criminal record, Attractive, Job. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Roland Marleigh, Male Human Wizard 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)12 (+1) 14 (+2)17 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 150 gp. Coral (70 gp).


Social Check DCs


Lezre Sharps, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a slight overbite and is overall scrawny. Her moppish silver hair is in a traditional bowl cut. Her eyes are amber and beady.

Personality: Her tongue was cut out and she uses sign language. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Lezre is combative with any and all who dare try her patience in the slightest.

History: Lezre hails from a village terrorized by orcs. At a young age her mother died while driving off some orcs. Her father being the stubborn sort decided to stay and helped train her in kukri use. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of orcs; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting, Justice. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Lezre Sharps, Female Half-Orc Cleric 2
Medium (5'9") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 800 sp.


Social Check DCs


Jasmine Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: A 2'10" western woman, she wears a red vest and prefers blue and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is braided into rings. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Jasmine hails from a village terrorized by gnolls. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane. Bonds: Enemies. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Jasmine Copperkettle, Female Halfling Cleric 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 70 gp. 2 Smokesticks.


Social Check DCs

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