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Advanced [show]


Gunter Berkeley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a grey poncho over his likewise colored trousers and shirt. His long blonde hair reaches down to his waist. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted necromantic powers by his dying brother.

Motivation: An old rival family wants him found.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Gunter Berkeley, Male Human Rogue 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)8 (-1) 13 (+1)16 (+3)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Fallond Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. He wears his silver hair up. His skin is flawless and his brown eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted druidic powers by his dying brother.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Gifted. Flaws: Emotional, Fearful, Disease. Bonds: Attractive. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Fallond Burrowfound, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)9 (-1) 11 (+0)12 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 sp.


Social Check DCs


Left-Handed In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her long lavender fur is drawn into a two foot long braid. Her fierce amber eyes like to dwell on things.

Personality: She has a massive crush on the younger sibling of the Baker who has hired her part-time. She also hits on women, regardless of circumstances.

History: She was born the only child of a wealthy merchant. She has had some formal poetry training, and achieved minor success. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west; and to protect her home

Ideals: Entrepeneur, Artistic. Bonds: Has a crush, Guardian. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Left-Handed In the Wind, Female Tabaxi Adept 6
Medium (6'1") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 18 (+4)9 (-1)
Skills Religion +5, Stealth +5
Senses Passive Perception 14
Languages Common, Draconic, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15331000

Possessions: 200 gp.


Social Check DCs


Shax Mayhem, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she has the majority of her body covered in plate. Her dark red hair is smooth and relatively long. Her white eyes peer out from beneath her small black hat.

Personality: Calm and collected, she is a well trained Fortune-teller. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was raised in a white middle class family as the only child. She worked as a nervous Fortune-teller and found it very stressful. She became a Fortune-teller soon after.

Motivation: To end her boredom; and she is content

Ideals: Fighting. Flaws: Mundane. Bonds: Job. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Shax Mayhem, Female Tiefling Commoner 8
Medium (4'7") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Akmen Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and carries greataxes. His silver hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Insomniac, Fearful. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Akmen Hope, Male Tiefling Expert 8
Medium (6'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 71 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)18 (+4) 12 (+1)17 (+3)
Skills Medicine +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Dwarven, Goblin
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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