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NPC Generator

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Advanced [show]


Roland Harper, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an entirely brown suit with black socks and a vest with buckled shoes. His hair is brown and curly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a plains tribe. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic. Flaws: Addict, Selfish. Bonds: Rich, Nature. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Roland Harper, Male Human Warrior 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 1900 sp.


Social Check DCs


Adelard Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his greatsword. He wears his black hair up. He has amber eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better trade route.

Motivation: He has money and likes to spend it; and he's looking for his big break

Flaws: Ugly. Bonds: Adventurer, Rich, Slave. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Adelard Crosis, Male Half-Elf Wizard 15
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 63 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 2000 gp. Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (1800 gp). 1 Medium magic item.


Social Check DCs


Theodoric Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His chestnut hair is cut short with large spiked bangs in the front. His green eyes peer out from beneath his broad brown hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Impulsive. Bonds: Rich. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Theodoric Melancon, Male Human Sorcerer 11
Medium (5'6") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 32 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)18 (+4) 14 (+2)11 (+0)
Skills Deception +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Celestial, Infernal
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666664000

Possessions: 2000 gp. White opal (900 gp). Alexandrite (1400 gp). Red garnet (50 gp). Obsidian (4 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized emerald on his left hand. His crest is cut close to his head. His red eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. Shedinn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Brewer job and began his own company from there.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Rich, Job, Nature. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Shedinn Vangdondalor, Male Dragonborn Wizard 11
Medium (6'3") Dragonborn, Lawful Evil (CR 11)
Armor Class 9
Hit Points 62 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)10 (+0) 15 (+2)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2600 gp. Moss agate (7 gp). Citrine (70 gp). Black pearl (700 gp). Freshwater pearl (7 gp). Rich purple corundum (1100 gp). Golden pearl (80 gp). Black pearl (700 gp). Tiger eye turquoise (7 gp). Tiger eye turquoise (7 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadarai Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears an entirely yellow suit with grey socks and a vest with buckled shoes, and sports empty pouches on his belt. He has styled his white hair well, parting it to the right. His brown eyes peer out from beneath his top yellow hat.

Personality: His tongue was cut out and he uses sign language. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and many drow want him driven away

Flaws: Disease. Bonds: Has a crush, Adventurer, Religious, Enemies. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hadarai Mitchell, Male Half-Elf Rogue 4
Medium (5'3") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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