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NPC Generator

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Advanced [show]


Stannor Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white cloak and cross-gartered green stockings. He has a red handlebar mustache and slicked back red hair. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in the north to a Blacksmith, Stannor learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: Further expansion of business; and to be a body guard again

Ideals: Athletic, Artistic. Bonds: Attractive, Family, Job. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Stannor Strongbones, Male Halfling Barbarian 12
Small (2'10") Halfling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 142 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 18 (+4)10 (+0) 12 (+1)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 3d10-2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pijjirik Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a green deerstalker hat and green clothes. His bronze crest, when down, is lengthy. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Miner. Animals are drawn to him, and he is able to talk to them.

History: Born to a Engraver, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Miner, and he later adopted a second son.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Pijjirik Bhenkumbyrznaax, Male Dragonborn Warrior 11
Medium (6'1") Dragonborn, Neutral Good (CR 11)
Armor Class 10
Hit Points 85 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Performance +6, Religion +7
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 1300 gp. Red spinel (60 gp). Eye agate (14 gp). Malachite (14 gp). Banded agate (14 gp). Moonstone (50 gp). Chrysoprase (50 gp). Golden yellow topaz (1500 gp). Lapis lazuli (14 gp). Zircon (50 gp).


Social Check DCs


Wymar Norton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of spears, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a wide-brimmed hat to hide his balding. His green eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.

History: Born in the north his family was never financially stable. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Poor. Occupation: Bookbinder

Voice: Booming voice

Attributes [hide]

Wymar Norton, Male Human Wizard 11
Medium (6'1") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 32 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 11 (+0)18 (+4) 11 (+0)10 (+0)
Skills Insight +4
Senses Passive Perception 10
Languages Common, Terran, Ignan, Dwarven, Halfling
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444432100

Possessions: 3100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dazzazn Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket, and carries greataxes. His rusty crest is heavily combed to the left. His red eyes peer out from beneath his deerstalker green hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is a Metallic Dragon in disguise. He found a children's book about a Dragonborn Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.

Motivation: Money/treasure; and he wants revenge against dire rats

Ideals: Fighting. Flaws: Cynical. Bonds: Adventurer, Enemies, Rich. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Dazzazn Chumbyxirinnish, Male Dragonborn Rogue 4
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 9
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 10 (+0)10 (+0) 16 (+3)16 (+3)
Skills Intimidation +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1

Possessions: 500 gp.


Social Check DCs


Uthemar Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is an epitome of beauty. He wears his white hair down. He has green eyes.

Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Uthemar was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Shipwright; and he would like to get married and retire

Flaws: Insane. Bonds: Poor, Attractive, Has a crush, Adventurer. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Uthemar Nailo, Male Half-Elf Rogue 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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