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NPC Generator

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Advanced [show]


Berrian Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses like a well dressed Dilettante does. His wide-brimmed hat is riddled with cuts and holes. He has several tiny amber earrings on each ear.

Personality: He will rave to anyone who will listen. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the west to a Dilettante, Berrian learned a great deal about his father's area of expertise. He worked as a nervous Dilettante and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Dilettante

Voice: Hissing voice

Attributes [hide]

Berrian Teinithra, Male Elf Wizard 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points -5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 3 (-4)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Antitoxin. 4 Holy water. 1 Antitoxin.


Social Check DCs


Elizabeth Dayton, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is heavily combed to the right. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Elizabeth will drive conversation. Animals are drawn to her, and she is able to talk to them.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted martial powers by her dying sister.

Motivation: Wants to work out more often; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Extrovert, Gifted. Flaws: Addict. Bonds: Religious. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Elizabeth Dayton, Female Human Monk 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp.


Social Check DCs


Tenena Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her head has been shaved. Her blue unseeing eyes seem to look past you.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is lazy, self-centered, vain, and jealous.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. Being a Scribe kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture.

Ideals: Athletic. Flaws: Ugly, Disease, Selfish. Bonds: Criminal record, Military. Occupation: Scribe

Voice: Prounounces S like Z

Attributes [hide]

Tenena Garrick, Female Gnome Rogue 4
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Beiro Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is an epitome of beauty. His hair is greying and his face has many wrinkles. This amber eyed northerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Blacksmith job and began his own company from there.

Motivation: He is content; and expand his business

Ideals: Gifted, Joker. Flaws: Mundane. Bonds: Attractive, Poor, Job. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Beiro Bohm, Male Half-Elf Rogue 3
Medium (4'11") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Aquamarine (300 gp). Hematite (10 gp).


Social Check DCs


Roge Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red shirt with thin brown vertical stripes and black pants. His white hair is matted, messy, and big. His violet eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Cartwright. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was always a brilliant, if unscrupulous mind. He worked as a nervous Cartwright and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Roge Bigheart, Male Halfling Warlock 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 100 gp.


Social Check DCs

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