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NPC Generator

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Advanced [show]


Rolf Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants, and carries shields. His blonde hair is still thick. His hazel eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Rolf embodies much of what other species detest in the Humans. He is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Now he works as a dancing tutor during his time off.

Motivation: Regain custody of his daughter; and to reunite with his absent father

Ideals: Fighting, Logical, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Interpreter

Voice: Sighs a lot, exhausted

Attributes [hide]

Rolf Lincoln, Male Human Commoner 7
Medium (5'0") Human, Neutral Evil (CR 7)
Armor Class 11
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 17 (+3)15 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 13
Languages Common, Celestial, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Amnon Talent, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. His hair is cut close to his head. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 6 years old his parents immigrated from the north. Amnon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly. Bonds: Poor, Religious, Adventurer, Immigrant. Occupation: Unemployed

Voice: Prounounces S like Z

Attributes [hide]

Amnon Talent, Male Tiefling Ranger 8
Medium (6'0") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 60 pp.


Social Check DCs


Mijira Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'6", this woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her bronze crest has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She always tries to repair and not replace. It was this mentality that drove her into the Locksmith business.

History: Mijira was born the youngest of three triplets. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it

Ideals: Joker, Persistence. Bonds: Family, Rich, Attractive. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Mijira Yarjerit, Female Dragonborn Aristocrat 9
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 9
Hit Points 35 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)15 (+2) 15 (+2)8 (-1)
Skills History +5, Performance +2
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0

Possessions: 2000 gp.


Social Check DCs


Therlin Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'1" and is generally shirtless and showing off her tattooed chest. Her right hand appears badly burned and disfigured. Her red hair is thinning but still full. Her fierce brown eyes like to dwell on things.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. A true patriot, Therlin would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bounty Hunter. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to have a good time and be beloved; and wants a kiss

Ideals: Philantrophist, Optimist. Bonds: Military, Nature, Has a crush. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Therlin Strongheart, Female Dwarf Warrior 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 8 (-1)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 320 gp.


Social Check DCs


Three Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his red fur up. His green eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the south. Over the years he perfected his riding and shooting skills. He left for the south, certain he would find work there.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Immigrant, Nature, Adventurer. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Three Timber, Male Tabaxi Fighter 4
Medium (5'9") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 14 (+2)18 (+4)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. Amethyst (90 gp). Silver pearl (90 gp). Onyx (70 gp). Star ruby (1200 gp). 1 Minor magic item.


Social Check DCs

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