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NPC Generator

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Advanced [show]


Gale Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized ruby on his right hand. His beige fur is lengthy. His yellow eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Rich, Attractive. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Gale Grass, Male Tabaxi Ranger 6
Medium (5'2") Tabaxi, Chaotic Good (CR 6)
Armor Class 8
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 15 (+2)16 (+3) 18 (+4)15 (+2)
Skills Arcana +6, Survival +7
Senses Passive Perception 14
Languages Common, Gnoll, Draconic, Infernal
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 60000 cp. Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Silver comb with moonstones (200 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salanop Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: A 3'4" eastern woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her silver hair up. Her eyes are blue and catlike.

Personality: She is very quiet and rarely speaks above a whisper. She is frequently practicing swordplay.

History: She was born several months after her father was called into army service. Like her father and her brother before her, after school she went straight into learning to become a Adventurer. She moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss; and wants to open a new tavern

Flaws: Shy. Bonds: Military, Job, Immigrant, Has a crush. Occupation: Adventurer

Voice: Draws out vowels

Attributes [hide]

Salanop Quillsharpener, Female Gnome Barbarian 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 50 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)10 (+0) 8 (-1)16 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp.


Social Check DCs


Raymond Beckwith, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. His red hair is braided into rings. His brown eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Logical. Flaws: Ugly, Terse. Bonds: Poor, Adventurer. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Raymond Beckwith, Male Human Barbarian 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)10 (+0) 9 (-1)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Geva Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear yellow pants and tee shirts. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has slicked back blonde hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She comes from a rich northern family. Geva was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Geva decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Barkeep kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and she uses money and sex appeal to get what she needs

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Geva Holimion, Female Half-Elf Druid 1
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Medicine +2, Stealth +1
Senses Passive Perception 10
Languages Common, Elven, Ignan, Celestial
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp.


Social Check DCs


Beatrice Winterbourne, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a long, brown, dusty cloak. Her golden hair has been sun bleached extensively. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She loves telling others what to do and how they should feel about things. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born on a small isolated farm. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she has comitted a past crime that haunts her to this day

Ideals: Opinionated. Flaws: Greedy. Bonds: Attractive, Criminal record, Nature. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

Beatrice Winterbourne, Female Human Commoner 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)17 (+3) 14 (+2)12 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Celestial, Elven, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs

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