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Advanced [show]


Armara Wit, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of luck around her neck, and a shortspear on her belt. Her black hair is knotted and matted. Her face is scarred and worn.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born at the edge of vast plains. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Armara and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Nature. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Armara Wit, Female Tiefling Monk 6
Medium (6'4") Tiefling, Chaotic Good (CR 6)
Armor Class 9
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)13 (+1) 17 (+3)17 (+3)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 300 gp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Sapphire pendant on gold chain (900 gp). Gold and topaz bottle stopper cork (500 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Alice Allerton, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her brown hair is braided into rings. Her eyes are likewise gray.

Personality: Calm and collected, she is a well trained Knight. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She then took over the family business and is one of the better Knight for hire.

Motivation: To be a Sculptor again.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Religious, Slave. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Alice Allerton, Female Human Sorcerer 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)10 (+0) 8 (-1)12 (+1)
Skills Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 sp.


Social Check DCs


Gomory Marlowe, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He is bristling with hidden weapons, mostly clubs and ceremonial daggers. He wears a small hat to hide his balding. His half smiles and blue eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker, Fighting, Logical. Flaws: Insane. Bonds: Criminal record, Attractive. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Gomory Marlowe, Male Human Adept 11
Medium (5'7") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 39 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 10
Languages Common, Ignan, Celestial, Goblin
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2600 gp. Jade (60 gp). Brown-green garnet (60 gp). Freshwater pearl (6 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has no fur. Her eyes are a pleasant hazel.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. She now mingles about in high society.

Motivation: Money/treasure; and she is greedy

Ideals: Philantrophist. Flaws: Ugly, Forgetful. Bonds: Rich. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Three Mirror, Female Tabaxi Cleric 12
Medium (6'1") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 65 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 3000 gp. Violet garnet (1400 gp). Violet garnet (1400 gp). Lapis lazuli (7 gp).


Social Check DCs


Emeny Sheldon, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing a long, grey, dusty cloak. Her tied-back hair is white. She has blue eyes.

Personality: Overbrimming with self-confidence, Emeny isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She is the product a well kept family trust fund and as such has never really known need. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Nothing but the best is good enough for her; and she's repulsed by the pc

Ideals: Athletic, Impeccable. Flaws: Insane, Antagonistic. Bonds: Criminal record, Rich. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Emeny Sheldon, Female Human Adept 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)8 (-1) 16 (+3)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 30 gp.


Social Check DCs

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