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Advanced [show]


Trym Darlington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright golden hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Trym was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He's looking for his big break; and he is greedy

Bonds: Rich, Attractive, Adventurer, Enemies, Religious. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Trym Darlington, Male Human Adept 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)11 (+0) 12 (+1)7 (-2)
Skills Intimidation +1, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 50000 cp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp).


Social Check DCs


Tethren Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His feathered hat is riddled with cuts and holes. He has black eyes and a green hat with a blue feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Religious, Slave. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Tethren Grief, Male Tiefling Rogue 10
Medium (6'7") Tiefling, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 7 (-2)18 (+4)
Skills Deception +8, Intimidation +8
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 800 gp. Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Milton, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a grey tunic with black highlights, and long red pants that bunch up around her shoes. Her silver hair is singed and shortened. Her gray eyes dart from person to person.

Personality: Mary is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Mary was left her father's suit of armor and trained in its use and care. She has been saving her money to try and buy her brother's freedom.

Motivation: To be a Spice Merchant again.

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Job, Military, Family. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Mary Milton, Female Human Warrior 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 12 (+1)9 (-1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Kadana Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has a slight overbite and is overall scrawny. Her crest is blue, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of northern immigrants she idolized her father. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants her loneliness to end

Ideals: Optimist, Professionalism. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Stylist

Voice: Farmer accent

Attributes [hide]

Kadana Dhyrktelonis, Female Dragonborn Rogue 4
Medium (6'7") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)15 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Chaedi Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and she perpetually has her quarterstaff ready. With bright auburn hair. She has a dull look in her brown eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in a small village she learned the ways of the warrior from her mother. At a young age her mother died while driving off some drow. Her father being the stubborn sort decided to stay and helped train her in quarterstaff use. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern; and she wants to meet her childhood hero

Ideals: Fighting. Bonds: Rich, Adventurer, Enemies, Job. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Chaedi Teinithra, Female Elf Expert 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 20 pp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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