Imsh Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a white tunic with black highlights, and long yellow pants that bunch up around his shoes. He wears his blonde hair down. His brown eyes dart from person to person to random spaces in the air.
Personality: Overbrimming with self-confidence, Imsh isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Imsh is combative with any and all who dare try his patience in the slightest.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he would like to get married and retire
Ideals: Impeccable, Justice. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Slave Trader
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 10)
Armor Class 9
Hit Points 69 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
Possessions: 600 gp. Malachite (7 gp). Azurite (7 gp). Malachite (7 gp). Peridot (20 gp). Amethyst (130 gp). Golden yellow topaz (600 gp). Deep green spinel (130 gp).
Lidda Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She is physically well-built. Her black hair is kept up in a ponytail inside a Stetson hat. Her gray eyes peer out from beneath her Stetson white hat.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Lidda was born with her father's beautiful face. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is terrified, and will act out of fear; and she has comitted a past crime that haunts her to this day
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, In love, Criminal record. Occupation: Animal Trainer
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp.
Millicent Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned female dresses well, wearing yellow shirts, loose pants, and blazers most of the time. She is tall, broad shouldered and powerfully built. Her hair is chestnut, silky, and of moderate length. Her amber eyes dart from person to person.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an athlete and attended two major summer competitions. She never won. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends.
Ideals: Optimist, Athletic. Bonds: Attractive, Adventurer, Slave. Occupation: Performer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
Possessions: 600 gp.
Quick Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her lavender fur is braided into rings. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born on a small isolated farm. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To reunite with her old friends.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Animal Trainer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 58 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 7 (-2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 230 pp.
Jarsali Runghold, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She typically wears violet cloth garments or leather armor. Her golden hair is cut jaggedly and amateurishly. She wears a mask on her face.
Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She also has developed a complete distrust of the Layabout profession.
History: She was born into a rich family. Her first spouse was a Layabout, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.
Motivation: Several ex partners dislike her way of doing things and want revenge; and balancing her hectic life and new miner responsibilities is difficult
Flaws: Racist. Bonds: Job, Rich, Family, Enemies. Occupation: Miner
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Gnome, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp.
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