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NPC Generator

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Advanced [show]


Taklinn Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and carries longswords. His moppish silver hair is in a traditional bowl cut. His brown unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: When he was but 7 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Taklinn Bigtoe, Male Dwarf Ranger 4
Medium (4'2") Dwarf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Peter Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a violet shirt with thin brown vertical stripes and grey pants. His red hair is drawn into a tight pony tail with a rose scrunchie. His brown eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered east to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Flaws: Shy, Antagonistic, PTSD. Bonds: Mentor, Criminal record. Occupation: Farmer

Voice: Old thin voice

Attributes [hide]

Peter Cooper, Male Half-Elf Rogue 15
Medium (5'5") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 52 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)9 (-1) 7 (-2)17 (+3)
Skills Intimidation +8, Medicine +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3

Possessions: 8000 gp. Hematite (8 gp). Azurite (8 gp). Rose (40 gp). Amethyst (120 gp). Chrysoprase (40 gp). Alexandrite (1100 gp). 1 Medium magic item.


Social Check DCs


Hubert Tindall, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a robe, a symbol of death around his neck, and a hammer on his belt. He has no hair. His green eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Adventurer, Religious. Occupation: Barkeep

Voice: Aggressive tone

Attributes [hide]

Hubert Tindall, Male Human Barbarian 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 11 (+0)11 (+0) 18 (+4)12 (+1)
Skills Intimidation +3, Stealth +0
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2

Possessions: Just what you see.


Social Check DCs


Glûk Appleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white coat over a green low-cut shirt, and a wide-brimmed hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is knotted and matted. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He comes from a rich southern family. Glûk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Justice. Bonds: Attractive, Adventurer, Rich. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Glûk Appleton, Male Half-Orc Aristocrat 11
Medium (5'10") Half-Orc, Neutral Good (CR 11)
Armor Class 9
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)10 (+0) 13 (+1)5 (-3)
Skills Deception +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3

Possessions: 2300 gp. Deep blue spinel (1100 gp). Chrysoberyl (40 gp). Tourmaline (40 gp). Black pearl (1100 gp). Chrysoprase (30 gp). Chalcedony (30 gp). Violet garnet (1100 gp). White opal (900 gp). Alexandrite (1100 gp). Peridot (30 gp). 1 Minor magic item.


Social Check DCs


Maagog Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'3" and is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. His left hand appears badly burned and disfigured. He keeps his copper crest in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and he is greedy

Flaws: Insomniac, Antagonistic, Insane, Addict. Bonds: Rich. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Maagog Kerrhylon, Male Dragonborn Druid 4
Medium (6'3") Dragonborn, Neutral Good (CR 4)
Armor Class 8
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)12 (+1) 6 (-2)11 (+0)
Skills Arcana +3, Perception +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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