River Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She dresses in collared shirts and wears a proper scarf over her head. Her yellow fur is greasy and uncared for. She wears round tiny glasses practically rammed into her face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She enjoys reading and quiet.
History: Born to a Map Maker, her mother struggled to pay the bills. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Regain custody of her daughter.
Ideals: Logical. Flaws: Ugly. Bonds: Family, Poor, Enemies. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 5000 sp. Old masterpiece painting (1400 gp). Solid gold idol (900 gp).
Sybil Oakes, Female Human [Permalink]
Personal [hide]
Description: She wears bulky brown painted plate armor. Her hair is chestnut and curly. She is baby faced.
Personality: She can speak with the recently deceased. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Barbarian school at a young age so that she could practice her necromantic talents. She inherited the family business which she has now maintained for 9 years.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Impeccable, Fighting. Bonds: Job. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 63 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Dagnal Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is smooth and relatively long. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Dagnal was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She's also a talented Sage, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job.
Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Timid voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Druidic, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 330 gp. 1 Darkwood Shield.
Quilla Turen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a tan cloak and cross-gartered green stockings. Her silver hair is well kept. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: Prone to second guessing herself, she comes off as nervous. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She got into the Jeweler business at a young age. Her childhood dream was to be a Brewer, but she was a colossal failure. She then took over the family business and is one of the better Jeweler for hire.
Motivation: She is unsatisfied with her job; and to be a brewer again
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Jeweler
Voice: Sore throat, cough
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
Possessions: 300 gp. 1 Minor magic item.
Jabbie Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears a sleeveless long coat of deep blue leather and dull yellow iron scale mail. His silver hair is cut short. His blue unseeing eyes seem to look past you.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Jabbie never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love; and he desires power and/or immortality
Ideals: Gifted. Flaws: Disease. Bonds: Job, Adventurer, In love. Occupation: Slave Trader
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 12)
Armor Class 13
Hit Points 48 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 1000 gp. Deep blue spinel (700 gp). Pink diamond (4000 gp). Aquamarine (700 gp). Alexandrite (700 gp). Violet garnet (700 gp). Amethyst (150 gp). Fire opal (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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