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NPC Generator

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Advanced [show]


Melissa Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet tunic with green highlights, and long grey pants that bunch up around her shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. Her golden hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.

Personality: Confrontational and typically high on some drug or another. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Melissa hails from a village terrorized by illithids. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She got away from her former life and has fallen to alcoholism.

Motivation: To prove her worth to the world; and a deep hatred of illithids

Flaws: Addict, Impulsive. Bonds: Immigrant, Enemies, In love. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Melissa Accord, Female Half-Elf Monk 11
Medium (5'8") Half-Elf, Chaotic Good (CR 11)
Armor Class 14
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2400 gp. Gold cup set with emeralds (3000 gp). A necklace of small pink pearls (5000 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her yellow fur is heavily combed to the right. Her half smiles and green eyes are beguiling and draw you in.

Personality: Stoic and calm, she prefers to meditate than take action. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Fighting, Athletic, Disciplined. Bonds: Rich, Attractive, Has a crush. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Silent Of Ale, Female Tabaxi Ranger 9
Medium (5'5") Tabaxi, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 15 (+2)11 (+0) 11 (+0)16 (+3)
Skills Athletics +2, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +8 / 3d4+5, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 4000 sp. Star rose quartz (80 gp). Star rose quartz (80 gp). Blue sapphire (600 gp). Rhodochrosite (6 gp).


Social Check DCs


Spring Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He wears a Stetson hat to hide his balding. His eyes are a pleasant green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Fighting, Justice, Athletic. Bonds: Job, Nature, Adventurer. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Spring Grass, Male Tabaxi Ranger 5
Medium (5'1") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)14 (+2) 18 (+4)16 (+3)
Skills History +5, Stealth +6
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: Just what you see.


Social Check DCs


Oriel Wilberforce, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is wearing a perfectly clean shirt and pair of pants. Her white hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are amber.

Personality: She dislikes all the random violence that takes place in the west. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Oriel was born with her father's beautiful face. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She used her abilities to travel the world and help people.

Motivation: To pay off her debts; and she is wracked by social anxiety

Ideals: Pacifist, Philantrophist. Flaws: Impulsive, Fearful. Bonds: Attractive, Debt. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Oriel Wilberforce, Female Human Ranger 7
Medium (6'0") Human, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. Rich purple corundum (900 gp). Black pearl (1200 gp). Red-brown spinel (60 gp). 1 Minor magic item.


Social Check DCs


Raam Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and he perpetually has his hand crossbow ready. He has styled his chestnut hair well, parting it to the left. He is baby faced.

Personality: He is fixated on the number 68. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the north. Raam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Poor, Nature. Occupation: Baker

Voice: Pronounces difficult words wrong

Attributes [hide]

Raam Fear, Male Tiefling Ranger 5
Medium (5'8") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)16 (+3) 15 (+2)19 (+4)
Skills Investigation +6
Senses Passive Perception 12
Languages Common, Auran, Gnome, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Sard (80 gp). Hematite (10 gp). Black pearl (200 gp).


Social Check DCs

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