Art Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His gray fur is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on women, regardless of circumstances.
History: Born in the west his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Art and his spouse have recently divorced.
Motivation: To settle down with his crush.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Poor. Occupation: Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 9 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Vepar Obscure, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She prefers to wear flannel. She has moderate length chestnut hair. She wears an eyepatch.
Personality: A deeply religious woman she believes everything happens for a reason. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Vepar was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her first spouse was a Bounty Hunter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.
Motivation: To unite with her sister.
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Religious, Family. Occupation: Bricklayer
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 17)
Armor Class 8
Hit Points 157 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 16 (+3) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Auran, Terran
Attacks Melee +7 / 5d4+1, Ranged +4 / 5d4-2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 2 | 2 | 2 | 1 |
Possessions: 5000 gp. Azurite (10 gp). Brown diamond (2000 gp). Citrine (40 gp). Red garnet (60 gp). Sardonyx (40 gp). Tiger eye turquoise (10 gp). Violet garnet (1600 gp). Smoky quartz (40 gp). Malachite (10 gp). Chalcedony (40 gp). Fire opal (400 gp). Star ruby (400 gp). Rhodochrosite (10 gp). Citrine (40 gp). Black star sapphire (400 gp). Blue quartz (10 gp). Coral (60 gp). Black pearl (1600 gp). Golden pearl (60 gp). Blue quartz (10 gp). Jet (60 gp). Coral (60 gp). Smoky quartz (40 gp). Amber (60 gp). 1 Medium magic item. 1 Medium magic item.
Geoffrey Gresham, Male Human [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and tan pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His white hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born several months after his mother was called into army service. When Geoffrey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Geoffrey and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Military. Occupation: Dilettante
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Star rose quartz (60 gp). Obsidian (9 gp). 1 Minor magic item.
Cloak In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears very tight pants and wife beaters, though occasionally she sports a brown coat. She wears her white fur down. She has a dull look in her yellow eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised in a white middle class family as the only child. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Her religion dominates her actions; and find a way to reverse the transformation of her sister
Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Family, Religious. Occupation: Baker
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
Arha Heiser, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 5'9". She wears baggy black pantaloons and a grey scarf. She wears her hair in dreadlocks. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Arha took refuge in the old dungeon and found the beat up sickle and armor she uses now. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Expand her business; and to protect her home
Ideals: Fighting. Bonds: Guardian, Nature, Criminal record, Job. Occupation: Mercenary
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 300 gp.
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