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Advanced [show]


Kite Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She wears a deerstalker hat to hide her balding. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She snorts whenever she laughs or is feeling confident. She does not trust anyone and sleeps with one eye open.

History: She was born several months after her father was called into army service. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently the stress of being a Doctor has made it difficult for her to sleep.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Flaws: Insomniac. Bonds: Attractive, Military, Job, Adventurer. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Kite Grass, Female Tabaxi Barbarian 6
Medium (5'8") Tabaxi, Lawful Good (CR 6)
Armor Class 9
Hit Points 55 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 13 (+1)18 (+4) 16 (+3)13 (+1)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 13
Languages Common, Celestial, Gnome, Ignan, Halfling
Attacks Melee +0 / 2d6-3, Ranged +2 / 2d6-1, Grapple -1

Possessions: 6000 sp.


Social Check DCs


Helja Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her white hair is still thick. She has blue eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born several months after her mother was called into army service. Her family was turned out during the war. She and her family wandered east to less war torn lands. After a long history of fighting, Helja and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Professionalism. Flaws: Ugly, Antagonistic, PTSD. Bonds: Military. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Helja Strakeln, Female Dwarf Wizard 4
Medium (4'1") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)16 (+3) 16 (+3)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Auran, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 12000 cp. 1 Magnifying glass. 1 Masterwork Artisan’s tools. 1 Magnifying glass.


Social Check DCs


Kelter Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull red sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His silver hair is cut jaggedly and amateurishly. He has amber eyes.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He never wears the same outfit twice, unless he absolutely has to.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Artistic. Flaws: Racist, Disease. Bonds: Rich. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Kelter Deephollow, Male Halfling Aristocrat 5
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)15 (+2) 8 (-1)15 (+2)
Skills Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Moonstone (20 gp). Moonstone (20 gp).


Social Check DCs


Manfred Ryley, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a black coat with tan slacks, and carries rapiers. He keeps his red hair in a flapper bob. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich western family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Addict, Depressed. Bonds: Rich. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Ryley, Male Human Fighter 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. Chrysoprase (80 gp).


Social Check DCs


Dalgal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and violet handkerchief worn on his right side. He carries with him a set of pickaxes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His white hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: When he was but 3 years old his parents immigrated from the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Criminal record, Immigrant, Adventurer. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Dalgal Bloodkith, Male Dwarf Barbarian 5
Medium (4'1") Dwarf, True Neutral (CR 5)
Armor Class 9
Hit Points 48 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)10 (+0) 8 (-1)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 600 gp.


Social Check DCs

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