Eldeth Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she is renowned for her bright brown dresses and hats. She wears a wide-brimmed hat to cover her moderate length blonde hair. Her eyes are likewise blue.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is harsh and unforgiving.
History: Born in the north to a Armorer, Eldeth learned a great deal about her mother's area of expertise. Through the years after Eldeth was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Eldeth's mother didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Armorer
Voice: Voice breaks
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
Skirt Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times, and carries hand crossbows. She sports a flattop fur cut. Her otherwise smooth face is marked with small tiny scars.
Personality: Prone to second guessing herself, she comes off as nervous. She also has developed a complete distrust of the Laborer profession.
History: She got into the Spice Merchant business at a young age. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She's also a talented Laborer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and to be a laborer again
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Job, Debt. Occupation: Spice Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 4000 cp.
Rosamund Gresham, Female Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this southern woman is wearing a long, brown, dusty cloak. Her auburn hair is long and unkept. Her face is scarred and worn.
Personality: Cocky and sure of herself, she believes she is the best Brewer born in the past three hundred years. She is able to make almost anything out of random pieces of junk.
History: She was born to loving parents in a slum to the south. Her family was turned out during the war. She and her family wandered south to less war torn lands. She tends to her Brewer job now, and dutifully fulfills any obligations she has.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly, PTSD. Bonds: Job, Poor. Occupation: Brewer
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 2000 sp. Aquamarine (500 gp). Aquamarine (500 gp).
Artin Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). Her auburn hair is long and unkept. Her eyes are amber and catlike.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a font of random trivia from the lore and stories she has discovered
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She has a rivalry with the Church that dominates her actions; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 150 gp. Citrine (80 gp). Jade (60 gp). Rose (80 gp). 1 Masterwork Common Ranged Weapon.
Varg Emsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man wears very tight pants and wife beaters, though occasionally he sports a black coat. His clothes are grease stained in places. He sports a long silver beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A powerful necromancer made him what he is. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Philantrophist, Impeccable. Bonds: Poor, Immigrant, Mentor. Occupation: Barrister
Voice: Jittery and nervous
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 35 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). A silver and pearl hairclip (30 gp). Gold and topaz bottle stopper cork (1700 gp). A roughly beaten golden orb (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!
