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NPC Generator

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Advanced [show]


Tyna Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white cloak and cross-gartered violet stockings. She carries with her a set of longswords on her belt, each one with a amethyst on the hilt. Her black hair is still thick. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: Tyna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tyna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Extrovert. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Tyna Wildheart, Female Halfling Druid 3
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)13 (+1) 7 (-2)7 (-2)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 8
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp.


Social Check DCs


Seven Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. His long black fur is drawn into a two foot long braid. He has a dull look in his blue eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of eastern immigrants he idolized his mother. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, In love, Immigrant, Slave. Occupation: Bowyer

Voice: Breathy voice

Attributes [hide]

Seven Fang, Male Tabaxi Cleric 5
Medium (6'2") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 9 (-1)8 (-1) 17 (+3)8 (-1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 600 gp. Hematite (15 gp). 3 Antitoxin. 3 Holy water.


Social Check DCs


Rurik Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and white handkerchief worn on his left side. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is matted, messy, and big. His thin eyebrows rest above his beady blue eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Glassblower, who enjoyed hunting, Rurik was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To protect his home; and revenge

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Enemies, Nature, Guardian. Occupation: Weaver

Voice: Nasally tone

Attributes [hide]

Rurik Durthane, Male Dwarf Aristocrat 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)11 (+0) 11 (+0)4 (-3)
Skills Performance -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Healer’s kit.


Social Check DCs


Balimaar Ridley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears grey trousers with white and violet striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Balimaar is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.

History: He was born in the north, but his parents moved at a very young age to the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle.

Ideals: Entrepeneur. Flaws: Depressed, Hedonist. Bonds: Attractive, Immigrant. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Balimaar Ridley, Male Human Ranger 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 17 (+3)13 (+1)
Skills Nature +5, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 sp.


Social Check DCs


Boddynock Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his black robe. His golden hair is kept up in a ponytail inside a feathered hat. His eyes are violet and he is always smoking a pipe.

Personality: Boddynock wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.

History: Boddynock was born the youngest of three triplets. In his 17th year, his parents were killed by a dire rats raid, leaving Boddynock alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Disciplined. Flaws: Insomniac. Bonds: Family, Enemies, Religious. Occupation: Spy

Voice: French accent

Attributes [hide]

Boddynock Dunben, Male Gnome Wizard 2
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (400 gp).


Social Check DCs

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