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NPC Generator

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Advanced [show]


Quilla Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears suspenders and blue workpants. Her shirt is black, and she wears a heavy blue leather apron most of the time. Her brown hair is knotted and matted. Her eyes, though not visible through her cowl, are amber.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Painter arts, while her father instructed her in etiquette, music and courtly manner. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She feels that her past leaves her morally obligated to help; and she has a crush on the local blacksmith

Ideals: Gifted. Flaws: Secretive. Bonds: Criminal record, Rich, Has a crush. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Quilla Ironhide, Female Gnome Druid 8
Small (3'6") Gnome, Lawful Evil (CR 8)
Armor Class 14
Hit Points 64 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)16 (+3) 13 (+1)12 (+1)
Skills Athletics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Auran, Aquan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1000 gp.


Social Check DCs


Vrondiss Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tight fitting clothing which further accentuates his frame. His green crest is heavily combed to the left. He is very pretty but has cold, dead eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: Sabotage a competitor.

Flaws: Selfish, Antagonistic. Bonds: Attractive, Job, Slave. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Vrondiss Linxakasendalor, Male Dragonborn Warlock 3
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)16 (+3) 12 (+1)10 (+0)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 300 gp. Cloth of gold vestments (100 gp). Large well-done wool tapestry (300 gp). A roughly beaten golden orb (100 gp). 1 Masterwork studded leather. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Vanchu Quinton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears bulky black painted plate armor. She wears her red hair up in a very large beehive style do. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She has a massive crush on the younger sibling of the Animal Trainer who has hired her part-time. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Vanchu lived on a farm with her mother, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Regain custody of her daughter; and she's attracted to the pc

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Has a crush, Family. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Vanchu Quinton, Female Half-Orc Warlock 1
Medium (4'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Celestial, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 700 sp.


Social Check DCs


Oppah Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is greying and her face has many wrinkles. This gray eyed westerner is not easily forgotten.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born in the west, but her parents moved at a very young age to the east. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Days after completing her studies, news broke out that her hometown was attacked by illithids. Oppah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to end her boredom

Flaws: Mundane. Bonds: Criminal record, Immigrant, Enemies. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Oppah Musgraben, Female Gnome Sorcerer 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)9 (-1) 9 (-1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ulblyn Underbough, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and muscular, this eastern man is generally well dressed albeit a few years behind the times. His chestnut hair has been sun bleached extensively. His eyes are likewise brown.

Personality: He acts crazy and hedonistic. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Ulblyn lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and doesn't want to be a bookbinder and was forced into it by his family

Ideals: Athletic, Artistic. Flaws: Hedonist. Bonds: Attractive, Family. Occupation: Bookbinder

Voice: Voice breaks

Attributes [hide]

Ulblyn Underbough, Male Halfling Expert 16
Small (3'4") Halfling, Chaotic Neutral (CR 16)
Armor Class 10
Hit Points 90 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Athletics +6, Medicine +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +5

Possessions: 12000 gp. Brown-green garnet (120 gp). Golden yellow topaz (1100 gp). Banded agate (11 gp). Smoky quartz (70 gp). Freshwater pearl (11 gp). Deep blue spinel (1100 gp). Aquamarine (1100 gp). Malachite (11 gp). Hematite (11 gp). Eye agate (11 gp). Hematite (11 gp). Freshwater pearl (11 gp). Onyx (70 gp). Sardonyx (70 gp). Tiger eye turquoise (11 gp). Obsidian (11 gp). Rose (70 gp).


Social Check DCs

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