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Ogbur Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large black mantle and cape that has been intricately interwoven into his tan robe. His tied-back hair is chestnut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Tanner. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Slave Trader, who enjoyed hunting, Ogbur was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern.

Flaws: Addict. Bonds: Job, Family, Nature, Adventurer. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ogbur Kendal, Male Half-Orc Monk 7
Medium (5'8") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4

Possessions: 1000 gp. Deep blue spinel (300 gp). Lapis lazuli (9 gp). Citrine (40 gp). Onyx (40 gp).


Social Check DCs


Emma Carlyle, Female Human [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, she is an attractive figure. She wears a lot of dark rich colors, with gold accents. She has shaved her head bald. She has gleaming, smiling blue eyes.

Personality: Emma is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the west, but her parents moved at a very young age to the east. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Emma took refuge in the large cave and found the beat up halberd and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Extrovert. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Emma Carlyle, Female Human Monk 4
Medium (4'9") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 sp. Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (900 gp).


Social Check DCs


Ogg Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He keeps his long golden hair kept up in a rat tail. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants revenge against giants; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Job, Adventurer, Enemies. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Ogg Harper, Male Half-Orc Aristocrat 11
Medium (6'0") Half-Orc, Neutral Good (CR 11)
Armor Class 11
Hit Points 33 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)7 (-2) 12 (+1)7 (-2)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 400 gp. Sard (40 gp). Zircon (40 gp). Fire opal (1400 gp). Pink pearl (60 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Blakely, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her white hair up. She has several tiny opal earrings on each ear.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has drifted from career to career and currently works as a Fisher.

Motivation: She is greedy.

Ideals: Athletic, Gifted. Bonds: Rich, Job, Religious. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Mary Blakely, Female Human Wizard 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp).


Social Check DCs


Lavinia Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she is typically in her Mason uniform. She wears a colorful flower in her auburn hair. She has gray eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Sculptor, but she got bored and became a Mason. She tends to her Mason job now, and dutifully fulfills any obligations she has.

Motivation: Money/treasure; and balancing her hectic life and new mason responsibilities is difficult

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Job, Attractive, Rich. Occupation: Mason

Voice: Stutters

Attributes [hide]

Lavinia Stoutman, Female Halfling Paladin 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 12 (+1)7 (-2)
Skills Acrobatics +5, History +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 160 gp.


Social Check DCs

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