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NPC Generator

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Advanced [show]


Hupe Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. He has a small bristly mustache and wavy black hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Hupe abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Passionate. Flaws: Addict, Antagonistic. Bonds: Attractive, Slave, Adventurer. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Hupe Jamjar, Male Halfling Aristocrat 11
Small (3'2") Halfling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 88 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +4, History +7
Senses Passive Perception 10
Languages Common, Halfling, Orc, Terran, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +7

Possessions: 270 pp. Aquamarine (200 gp). Zircon (50 gp). Freshwater pearl (10 gp). Banded agate (10 gp).


Social Check DCs


Manfred Westbrook, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears just a brown suit. His long golden hair is drawn into a two foot long braid. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Impulsive, Racist. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Manfred Westbrook, Male Human Aristocrat 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)9 (-1) 10 (+0)14 (+2)
Skills Deception +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Gunter Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. His broad hat is riddled with cuts and holes. He has a dull look in his violet eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gunter was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Courier

Voice: Posh accent

Attributes [hide]

Gunter Yaeldrin, Male Half-Elf Sorcerer 2
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bûth Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is thinning but still full. He has several tiny jet earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the east to a Barber, Bûth learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Expand his business; and his spouse's relatives view him with great suspicion

Bonds: Attractive, Rich, Job, Family, In love. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Bûth Hartford, Male Half-Orc Druid 13
Medium (5'4") Half-Orc, True Neutral (CR 13)
Armor Class 10
Hit Points 96 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)15 (+2) 17 (+3)6 (-2)
Skills History +6, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc, Elven, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544321

Possessions: 1000 gp. Black opal (700 gp). Azurite (5 gp). 1 Medium magic item.


Social Check DCs


Sarai Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a white and green robe with the hood down. Her brown hair is kept up in a ponytail inside a Stetson hat. Her gray eyes lackadaisically let the world flow into them.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: She was born in the west. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She left for the west, certain she would find work there.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and a rival would like her out of the picture

Ideals: Optimist, Artistic. Bonds: Family, Immigrant, Criminal record. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Sarai Brightmoon, Female Halfling Cleric 5
Small (3'1") Halfling, Neutral Evil (CR 5)
Armor Class 15
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)9 (-1) 15 (+2)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: Just what you see.


Social Check DCs

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