Oda Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left leg. She has a large tan mantle and cape that has been intricately interwoven into her green robe. She has no hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: While she acts the brute, she is far gentler than she would appear. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oda fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Guard
Voice: Squeaky
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2200 sp. Fire opal pendant on a fine gold chain (400 gp). Silver comb with moonstones (200 gp).
Verna Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is well dressed, constantly wearing a red suit, brown shirt, and black tie. She is bald on top and has large black tufts of hair around her ears. She has several tiny ruby earrings on each ear.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She believes the world needs to unite to get rid of gnolls once and for all.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want her driven away.
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Dyer
Voice: Smoker's lung
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 380 gp.
Hobart Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 2'11" and likes to wear ponchos typically of a light red in addition to tight pants. His left hand appears badly burned and disfigured. His hair is cut close to his head. His fierce hazel eyes like to dwell on things.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Hobart is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born blind and as such lacked many opportunities for work. He moved out north to avoid the crime he committed. He has been saving his money to try and buy his sister's freedom.
Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well
Ideals: Philantrophist. Flaws: Disease, Insane. Bonds: Family, Criminal record. Occupation: Spy
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 38000 sp. 1 Masterwork Uncommon Weapon.
Vaina Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is dressed in an above average manner. Her red hair is cut jaggedly and amateurishly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Calm and collected, she is a well trained Bather. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. In her 15th year, her parents were killed by a gnolls raid, leaving Vaina alone in the world. After a stint in an orphanage, she was adopted. She now owns her own business.
Motivation: She has a rivalry with the Church that dominates her actions; and she would like to get married and retire
Bonds: Attractive, Job, Religious, Enemies, Has a crush. Occupation: Bather
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (300 gp).
Tricking In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His fur is yellow and very short. He wears round tiny glasses practically rammed into his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also has developed a complete distrust of the Doctor profession.
History: His parents moved while he was still in utero so he is the first generation to be born here. When Tricking reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Architect.
Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother
Bonds: Family, Job, Immigrant, Military. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 80 gp.
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