Quillathe Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she does not wear sleeves and tends to eschew shirts when she can avoid it. Sporting a red mohawk this woman's hair draws a lot of attention. She has a dull look in her brown eyes.
Personality: She has always had a great fascination with Dwarven culture. She is skeptical of what others tell her and is slow to trust.
History: Born in the south to a Carter, Quillathe learned a great deal about her father's area of expertise. She worked as a nervous Carter and found it very stressful. She has taken up work as a Carter and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She is wracked by social anxiety; and dwarven compassion
Flaws: Racist, Shy, PTSD, Fearful. Bonds: Job. Occupation: Carter
Voice: French accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 0 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 5 (-3) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Silver ewer (40 gp). 1 Masterwork Uncommon Weapon.
Manea Torment, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She has a large green mantle and cape that has been intricately interwoven into her blue robe. Her brown hair is lengthy and is close to two feet long. Her red eyes dart from person to person.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born a particularly ugly child, much to the horror of her parents. She was an apprentice working in her father's forge. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Navigator
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 40 pp.
Ahrim Harm, Male Tiefling [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. His black hair has been sun bleached extensively. He has a dull look in his red eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with his god.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Ahrim and his spouse have recently divorced.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious, Poor. Occupation: Marshal
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 48 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 18 (+4) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Aquan, Halfling
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 60 pp. Blue sapphire (1000 gp). White opal (1000 gp). Azurite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Akmen Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears dark leathers with embroidery. His purple hair is slicked back into a classic pompadour. His eyes are red and catlike.
Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.
History: He was always a brilliant, if unscrupulous mind. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Logical. Flaws: Insane, Lazy. Bonds: Poor, Criminal record. Occupation: Sage
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 9)
Armor Class 11
Hit Points 40 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +4
Possessions: 8000 sp. Chalcedony (60 gp). Pink pearl (90 gp). Smoky quartz (60 gp). Obsidian (7 gp). Golden pearl (90 gp). Banded agate (7 gp). Black opal (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Therlin Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear grey pants and tee shirts. She carries with her a set of monstrous two handed axes on her belt, each one with a amethyst on the hilt. She has a long red ponytail with little hanging trinkets. This hazel eyed westerner is not easily forgotten.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the west to a Barrister, Therlin learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 4 years.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Rich, Job. Occupation: Barrister
Voice: Thin and wheezing
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 310 gp.
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