Roland Digby, Male Human [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a yellow coat with tan slacks. He carries a battered longsword and tarnished dagger as well. His brown hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is calm most of the time but flees social interaction. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Shy, Impulsive. Bonds: Slave. Occupation: Animal Trainer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 4 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 7 (-2) | 8 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1400 sp.
Pushkrimp Trowbridge, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'4" and muscular, this southern man wears tight fitting clothing which further accentuates his frame. His golden hair, when down, is lengthy. His amber eyes dart from person to person to random spaces in the air.
Personality: While he acts the brute, he is far gentler than he would appear. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often
Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Attractive, Military, Rich. Occupation: Hunter
Voice: French accent
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Masterwork Uncommon Weapon.
Mugrunden Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a feathered hat to cover his moderate length red crest. He wears crescent spectacles with a black brim.
Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to loving parents in a slum to the west. He found a children's book about a Dragonborn Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Retire the richest man in the west; and he wants to meet his childhood hero
Ideals: Disciplined, Philantrophist, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Bather
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 16)
Armor Class 11
Hit Points 83 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 1000 gp. Canary diamond (3000 gp). Jet (130 gp). Golden yellow topaz (700 gp). Rhodochrosite (8 gp). Jade (130 gp). Canary diamond (3000 gp). Rose (80 gp). Jet (130 gp). Tiger eye turquoise (8 gp). Rock crystal (80 gp). Red-brown spinel (130 gp). Fiery yellow corundum (1300 gp). Onyx (80 gp). Azurite (8 gp). Chalcedony (80 gp). Black pearl (700 gp).
John Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'5". He is wearing a long, violet cloak, and his gloved hand is found clutching a morningstar. He wears a top hat to cover his moderate length brown hair. His eyes are a pleasant green.
Personality: He dislikes all the random violence that takes place in the east. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Map Maker soon after.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and someone believes him a fraud
Ideals: Pacifist. Flaws: Fearful. Bonds: Poor, Job, Enemies. Occupation: Map Maker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 8)
Armor Class 9
Hit Points 74 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 1200 gp. An abacus with copper, silver and gold markers (140 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Skirt Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his orange fur to look like a famous performer. His eyes are likewise amber.
Personality: Aggressive, abrasive, and angry, Skirt embodies much of what other species detest in the Tabaxis. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the south his family was never financially stable. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Antagonistic, Fearful, PTSD. Bonds: Poor, Criminal record. Occupation: Herbalist
Voice: Irish accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Gnoll, Aquan, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 sp. Red-brown spinel (90 gp). Pink pearl (90 gp).
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