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NPC Generator

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Advanced [show]


Sun Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, but even with her fine clothing she looks run-down. Her black fur is drawn into a tight pony tail with a skull scrunchie. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: From birth she was tutored by a cruel and relentless mentor. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now spends her time doing works of charity.

Motivation: She feels threatened by others.

Ideals: Passionate, Philantrophist. Flaws: Fearful. Bonds: Mentor. Occupation: Bookbinder

Voice: Eastern European accent

Attributes [hide]

Sun Blossom, Female Tabaxi Barbarian 3
Medium (6'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Fargrim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is typically in his Junk Dealer uniform. His blonde hair is kept up in a ponytail inside a feathered hat. His brown eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As long as the job gets done he does not care how it got done.

History: He was raised in a island tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Junk Dealer job and began his own company from there.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic, Professionalism. Bonds: Job, Nature, Attractive. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Fargrim Eversharp, Male Dwarf Bard 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 93 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)14 (+2) 9 (-1)14 (+2)
Skills Athletics +7, Medicine +3
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 1000 gp. Star rose quartz (40 gp). Blue star sapphire (1100 gp). Violet garnet (1200 gp). Brown-green garnet (80 gp). Silver pearl (80 gp). Eye agate (6 gp). Rich purple corundum (1100 gp). Freshwater pearl (6 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûmûg Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, white cloak. His silver hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Weaver profession.

History: He was raised in a forest tribe. His family was turned out during the war. He and his family wandered north to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's attracted to the PC; and expand his business

Ideals: Athletic. Flaws: Hedonist, PTSD. Bonds: Job, Nature, Has a crush. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Tûmûg Camden, Male Half-Orc Commoner 17
Medium (6'0") Half-Orc, Lawful Good (CR 17)
Armor Class 9
Hit Points 46 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +8, Deception +6
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1

Possessions: 7000 gp. Golden yellow topaz (1200 gp). Malachite (9 gp). Hematite (9 gp). Silver pearl (160 gp). Coral (160 gp). Freshwater pearl (9 gp). Pink pearl (160 gp). Lapis lazuli (9 gp). Zircon (50 gp). Golden pearl (160 gp). Chrysoprase (50 gp). Smoky quartz (50 gp). Golden pearl (160 gp). Hematite (9 gp). Chalcedony (50 gp). Violet garnet (1200 gp). Citrine (50 gp). Coral (160 gp). Rhodochrosite (9 gp). White pearl (160 gp). Amethyst (160 gp). Rhodochrosite (9 gp). Obsidian (9 gp). Peridot (50 gp). Deep blue spinel (1200 gp). Emerald (1500 gp). Emerald (1500 gp).


Social Check DCs


Adelard Beverly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. He wears a wide-brimmed hat to cover his moderate length red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Human supremacist, though he does not identify as such. Adelard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Bather mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Human people; and money/treasure

Flaws: Racist, Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adelard Beverly, Male Human Bard 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hupe Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has white hair. His blue unseeing eyes seem to look past you.

Personality: Hupe speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Blacksmith business at a young age. He helped his mother out around the business and became quite the natural. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.

Ideals: Entrepeneur, Impeccable, Fighting. Flaws: Disease. Bonds: Job. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Hupe Leagallow, Male Halfling Ranger 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 11
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 700 gp. An abacus with copper, silver and gold markers (100 gp).


Social Check DCs

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