Vonbin Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has a hunchback. His long red hair is drawn into a two foot long braid. His eyes are violet and catlike.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Disease, Depressed. Bonds: Criminal record, Immigrant. Occupation: Performer
Voice: Hollow voice
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1700 sp. 1 Good lock.
Râsh Fawcett, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. He keeps his red hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His tongue was cut out and he uses sign language. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Tanner soon after.
Motivation: To get a good night's sleep; and to be a tailor again
Ideals: Extrovert. Flaws: Insomniac, Disease. Bonds: Attractive, Poor. Occupation: Tanner
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 51 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: Just what you see.
Chad Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears light armors faded through time and improper care, and a wedding ring on his left hand. His hair is always cut to a buzz. His hazel eyes dart from person to person.
Personality: Chad wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He enjoys reading and quiet.
History: Chad was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Ideals: Disciplined, Logical. Bonds: In love, Family. Occupation: Bounty Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 61 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 1800 gp. A delicate brass dragon egg (70 gp). Silver comb with moonstones (600 gp). A silver and pearl hairclip (70 gp). Carved bone or ivory statuette (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zook Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a robe, a symbol of magic around his neck, and a quarterstaff on his belt. With bright golden hair and a scraggly beard. His brown eyes lackadaisically let the world flow into them.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a font of random trivia from the lore and stories he has discovered
History: Zook was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Passionate, Logical. Bonds: Poor. Occupation: Laborer
Voice: Mousy voice
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 8)
Armor Class 13
Hit Points 79 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 400 gp. Chrysoberyl (90 gp). Hematite (15 gp).
Rosalind Davenport, Female Human [Permalink]
Personal [hide]
Description: A 5'0" western woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her tied-back hair is chestnut. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is a Navigator first and foremost. She believes firmly that knowledge should be universal. She uses divination through singing.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She then took over the family business and is one of the better Navigator for hire.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Religious. Occupation: Navigator
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 67 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Abyssal, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 170 pp. Peridot (50 gp). Black opal (1100 gp). White opal (1100 gp). Star ruby (1100 gp).
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