Naal Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: 4'11" and lanky with angular features, he is an attractive figure. He wears a blue armored body suit, with a simple violet line shooting up and back down. He sports a long black beard, and similarly colored long hair. His face is covered beneath a completely black helmet.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gifted from a young age, Naal studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted divine powers by his dying sister.
Motivation: He's repulsed by the PC; and to pay off his debts
Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Merchant
Voice: Slurs words
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 400 gp. Hematite (16 gp). Silver pearl (110 gp). 1 Minor magic item.
Seven Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a perfectly clean shirt and pair of pants. Her fur is short and brown. Her green eyes have a joyful gleam in them most of the time.
Personality: She is fixated on the number 90. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Seven was born the youngest of three triplets. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Seven grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Seven. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She has decided she is irredeemable; and she is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Insane. Bonds: Attractive, Family, Criminal record. Occupation: Bellfounder
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Halander Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is silver and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Map Maker, but he got bored and became a Crown-heir. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Poor, Job. Occupation: Crown-heir
Voice: Smooth and feminine
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 11)
Armor Class 11
Hit Points 49 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 2000 gp. Aquamarine (1100 gp). 1 Minor magic item.
Azzakh Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tight fitting black shirt and pants. He has styled his bronze crest well, parting it to the right. His fierce gold eyes like to dwell on things.
Personality: Azzakh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Military. Occupation: Baker
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 120000 cp.
Stacee Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Beneath her clothing is a huge mess of scar tissue. Her red hair is knotted and matted. She wears crescent spectacles with a black brim.
Personality: Stoic and calm, she prefers to meditate than take action. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Stacee took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wants to raise her children well; and she has passion for adventuring and risk
Ideals: Disciplined, Gifted. Flaws: Shy. Bonds: Slave, Adventurer, Family. Occupation: Seamstress
Voice: Mousy voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 45 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1500 gp. Sard (20 gp). Aquamarine (1500 gp). Rhodochrosite (4 gp). Red-brown spinel (80 gp). Banded agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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