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NPC Generator

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Advanced [show]


Daar Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and is dressed in a clean green cloak covering her clean studded leather. She has wavy gold crest. She is very pretty but has cold, dead eyes.

Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Daar hails from a village terrorized by orcs. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.

Motivation: Many orcs want her driven away; and revenge

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, In love, Enemies. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Daar Jharthraxyn, Female Dragonborn Warrior 6
Medium (6'2") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)18 (+4) 15 (+2)11 (+0)
Skills History +7, Nature +7
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Giant, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Star rose quartz (70 gp). Deep blue spinel (200 gp). Coral (80 gp). Chalcedony (70 gp).


Social Check DCs


Quilla Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her feathered hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not believe in violence as a means to an end. She is a dedicated Shepherd but believes her peers are too gung-ho.

History: She got into the Shepherd business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She's attracted to the PC; and she's in love

Ideals: Joker, Pacifist, Logical. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Shepherd

Voice: Sensual and smooth

Attributes [hide]

Quilla Garrick, Female Gnome Warrior 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Everburning torch. 4 Thunderstones. 3 Smokesticks. 4 Holy water.


Social Check DCs


Uzza Pleasure, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a large black jacket, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her hair, while still mostly dark red, has prominent grey streaks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.

Personality: She dislikes all the random violence that takes place in the east. She believes the world needs to unite to get rid of giants once and for all.

History: Born in the east to a Bowyer, Uzza learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. Being a Bowyer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To settle down with her crush; and wants to open a new tavern

Ideals: Pacifist. Flaws: Ugly. Bonds: Enemies, Job, Criminal record, Has a crush. Occupation: Bowyer

Voice: Eastern European accent

Attributes [hide]

Uzza Pleasure, Female Tiefling Commoner 3
Medium (6'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Goblin, Druidic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Stannor Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His brown hair has been sun bleached extensively. His gray eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the west to a Sellsword, Stannor learned a great deal about his mother's area of expertise. Through the years after Stannor was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Stannor's mother didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and to be a miner again

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Job. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Stannor Warmwater, Male Halfling Wizard 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 11 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)18 (+4) 14 (+2)17 (+3)
Skills Deception +6, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Infernal, Goblin, Aquan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: 100 gp. Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). 1 Minor magic item.


Social Check DCs


Alice Lindsay, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her long red hair reaches down to her waist. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Animals are drawn to her, and she is able to talk to them.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Military. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Alice Lindsay, Female Human Monk 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)8 (-1) 9 (-1)10 (+0)
Skills Medicine +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 pp.


Social Check DCs

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