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Advanced [show]


Az-Adar Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. He has gleaming, smiling brown eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of brigands once and for all.

History: Az-Adar was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Stableman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Mundane. Bonds: Enemies, Job, Family. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Az-Adar Lindsay, Male Half-Orc Aristocrat 3
Medium (6'4") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)7 (-2) 11 (+0)5 (-3)
Skills Acrobatics +4, Performance -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Masterwork manacles. 1 Small steel mirror. 1 Disguise kit.


Social Check DCs


Hadarai Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: He got into the Apothecary business at a young age. He found a children's book about a Half-Elf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Job, Adventurer. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Hadarai Beitz, Male Half-Elf Commoner 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)15 (+2) 12 (+1)8 (-1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 500 gp.


Social Check DCs


Azzakh Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a robe, a symbol of strength around his neck, and a spear on his belt. His right leg appears badly burned and disfigured. His silver crest is thinning but still full. His eyes are gold and catlike.

Personality: This man loves music and to teach people music more than just about anything. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Azzakh studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted martial powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Gifted. Flaws: Impulsive. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Azzakh Lhamboldennish, Male Dragonborn Ranger 4
Medium (6'4") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Investigation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Blue quartz (9 gp). Jade (110 gp). Jet (110 gp).


Social Check DCs


Fragrant Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'9". She likes to wear brown tank tops with blue skirt, and her gloved hand is found clutching a warhammer. Her orange fur is still thick. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born blind and as such lacked many opportunities for work. Like her father and her sister before her, after school she went straight into learning to become a Carter. Days after completing her studies, news broke out that her hometown was attacked by orcs. Fragrant was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: She would like to get married and retire; and many orcs want her driven away

Ideals: Joker. Flaws: Disease. Bonds: Job, Enemies, Has a crush. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Fragrant Of Ivory, Female Tabaxi Fighter 10
Medium (4'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 71 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 7 (-2)14 (+2)
Skills Medicine +2, Religion +5
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2300 gp.


Social Check DCs


Mella Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is wearing colorful clothing, dressed as a Shepherd. Beneath her clothing is a huge mess of scar tissue. She has done her best to style her golden hair to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is obsessed with a lost civilization.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shepherd arts, while her father instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Flaws: Insomniac, Secretive. Bonds: Slave, Adventurer, Rich, Job. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Mella Teinithra, Female Elf Rogue 2
Medium (4'7") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Halfling, Goblin, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp.


Social Check DCs

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