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Advanced [show]


Trym Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears light armors faded through time and improper care. Sporting a white mohawk this woman's hair draws a lot of attention. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is very quiet and rarely speaks above a whisper. She is an amazing painter.

History: A powerful slaver made her what she is. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is content.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Trym Strongbones, Female Halfling Aristocrat 12
Small (3'0") Halfling, Neutral Evil (CR 12)
Armor Class 15
Hit Points 86 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Athletics +4, Deception +5
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +5

Possessions: 400 pp. Brown-green garnet (90 gp). Amethyst (90 gp). Zircon (40 gp).


Social Check DCs


Valafar Principle, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, green, dusty cloak. His silver hair is lengthy. He has white eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: To unite with his brother; and to share knowledge with the world

Ideals: Logical, Entrepeneur. Flaws: Cynical. Bonds: Adventurer, Family. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Valafar Principle, Male Tiefling Paladin 12
Medium (6'3") Tiefling, Lawful Good (CR 12)
Armor Class 12
Hit Points 68 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)11 (+0) 16 (+3)16 (+3)
Skills Intimidation +7, Medicine +7
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 300 pp. Deep green spinel (90 gp). Blue sapphire (1000 gp). Moss agate (10 gp). Eye agate (10 gp). Fiery yellow corundum (1000 gp). Freshwater pearl (10 gp). Sard (50 gp). Rhodochrosite (10 gp). Rich purple corundum (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.

History: Born in the east his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Poor. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Aldous Coombs, Male Human Bard 7
Medium (5'9") Human, True Neutral (CR 7)
Armor Class 13
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)12 (+1) 11 (+0)14 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1000 gp. Zircon (40 gp). Tourmaline (90 gp). Pink pearl (90 gp).


Social Check DCs


Râsh Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His black hair is drawn into a tight pony tail with a cross scrunchie. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Half-Orc Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he's looking for his big break

Ideals: Passionate. Flaws: Ugly, Addict, Disease. Bonds: Adventurer. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Râsh Marlee, Male Half-Orc Fighter 7
Medium (6'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Surina Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears many layers of old clothing at all times. Her rusty crest is greasy and uncared for. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She loves telling others what to do and how they should feel about things. She is able to fit into much smaller and tighter spaces than normal.

History: Born in the north her family was never financially stable. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Retire the richest woman in the north; and doesn't want to be a butcher and was forced into it by her family

Ideals: Opinionated, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Surina Tiammanthyllish, Female Dragonborn Rogue 3
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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