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Advanced [show]


Uthemar Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His red hair is lengthy. His green eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with his god.

History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.

Motivation: To end his boredom.

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Religious. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Uthemar Floshem, Male Elf Warlock 4
Medium (5'4") Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 12
Languages Common, Elven, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 80 pp. 1 Tanglefoot bags.


Social Check DCs


Zepar Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His long black hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Zepar was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to open a new tavern.

Bonds: Poor, Attractive, Enemies, Has a crush, Adventurer, Job. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Zepar Flaw, Male Tiefling Sorcerer 7
Medium (6'10") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)17 (+3) 9 (-1)13 (+1)
Skills History +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Sylvan, Elven, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Gold and topaz bottle stopper cork (700 gp). Finely wrought small gold bracelet (90 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He tends to wear a red poncho over his likewise colored trousers and shirt. He has moderate length black hair. He wears a mask on his face.

Personality: He has always had a great fascination with Human culture. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of southern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion; and many goblins want him driven away

Ideals: Fighting. Flaws: Racist. Bonds: Job, Immigrant, Enemies. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

Bertram Hilltopple, Male Halfling Cleric 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Ramsay, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She tends to wear a large brown jacket. Her black hair is wavy and long. Her eyes are likewise amber.

Personality: She speaks before she thinks and is too direct. Animals are drawn to her, and she is able to talk to them.

History: The child of northern immigrants she idolized her father. A few years later when the west was not economically sound they moved to her current location. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To be a Laborer again; and further expansion of business

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Immigrant, Enemies, Job. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Isabella Ramsay, Female Human Adept 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 10000 cp. Red spinel (140 gp). Chrysoberyl (140 gp). Coral (140 gp).


Social Check DCs


Ea Bright, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. She keeps her black hair in a flapper bob. Her eyes are a pleasant gold.

Personality: Aggressive, abrasive, and angry, Ea embodies much of what other species detest in the Tieflings. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Gifted from a young age, Ea studied abroad. Her mother was a soldier and died while she was still young. Ea was left her mother's suit of armor and trained in its use and care. She now spends her time doing works of charity.

Motivation: Someone believes her a fraud; and a deep hatred of illithids

Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Military, Enemies. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Ea Bright, Female Tiefling Fighter 3
Medium (5'9") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)16 (+3) 12 (+1)17 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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