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Eridred Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She sports auburn long hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She found a children's book about a Dwarf Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Logical, Artistic. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Actor

Voice: Irish accent

Attributes [hide]

Eridred Balderk, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 14 (+2)6 (-2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 3 Antitoxin.


Social Check DCs


Avelina Tatum, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'11" and likes to wear ponchos typically of a light grey in addition to tight pants. Her left leg appears badly burned and disfigured. Her hair is short and blonde. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She is very quiet and rarely speaks above a whisper. She works hard and plays hard.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and retire the richest woman in the north

Ideals: Entrepeneur. Flaws: Ugly, Shy, Hedonist. Bonds: Slave. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Avelina Tatum, Female Human Cleric 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)6 (-2) 9 (-1)15 (+2)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Magnifying glass.


Social Check DCs


Elizabeth Dumph, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears bulky brown painted plate armor. She keeps her chestnut hair in a pixie cut. Her blue eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, she prefers to meditate than take action. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Elizabeth hails from a village terrorized by brigands. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants revenge against brigands.

Ideals: Disciplined, Optimist. Bonds: Poor, Enemies, Job. Occupation: Stylist

Voice: growls and snarls, animalistic

Attributes [hide]

Elizabeth Dumph, Female Human Bard 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 20 gp.


Social Check DCs


Flask Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. He has dyed his greying beige fur a little too much giving a sharp beige color. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the south, but his parents moved at a very young age to the north. Like his father and his sister before him, after school he went straight into learning to become a Interpreter. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Job. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Flask Timber, Male Tabaxi Sorcerer 4
Medium (5'6") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 1 Minor magic item.


Social Check DCs


Tomph Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'9", this woman wears tattered old clothes. She keeps her long black hair kept up in a rat tail. Her green eyes dart from person to person to random spaces in the air.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tomph is combative with any and all who dare try her patience in the slightest.

History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Fighting. Flaws: Ugly, Sensitive, Mundane. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Tomph Graeme, Female Half-Orc Bard 7
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 11 (+0)13 (+1) 16 (+3)8 (-1)
Skills Medicine +6, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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