Dabbledob Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and usually wears his tan robe and has his warhammer always slung over his shoulder. His hair is white and curly. His eyes are gray and catlike.
Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Roofer profession.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He has achieved small success as a Knight.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined. Bonds: Job, Immigrant, Slave. Occupation: Knight
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 50 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Diesa Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 3'10" and wears brown painted combat armor at almost all times. Her left leg appears badly burned and disfigured. Her tied-back hair is blonde. Her eyes are green and beady.
Personality: Confrontational and typically high on some drug or another. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She got away from her former life and has fallen to alcoholism.
Motivation: Tabaxi compassion; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Addict. Occupation: Masseuse
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 78 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 400 pp. Freshwater pearl (11 gp). Lapis lazuli (11 gp). Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ielenia Kane, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is portly but not overly obese. She has done her best to style her red hair to look like a famous performer. She is very pretty but has cold, dead eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was raised by priests from a young age. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Joker. Bonds: Attractive, Rich, Religious, Mentor. Occupation: Cook
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 43 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 17000 sp. Fire opal (800 gp). Smoky quartz (70 gp). Silver pearl (100 gp). Sard (70 gp). White opal (800 gp).
Philomena Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a white costume with the symbols of death on her torso. Her black hair has been sun bleached extensively. She has a tattooed face.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: The child of a Shepherd, who enjoyed hunting, Philomena was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has since lost track of the people in her past.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants to work out more often
Ideals: Athletic. Bonds: Criminal record, Nature, Family. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 64 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 60 pp.
Roywyn Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a tan armored body suit, with a simple blue line shooting up and back down. She wears a wide-brimmed hat to hide her balding. Her green eyes are passionate and lively.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. As long as the job gets done she does not care how it got done.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fletcher arts, while her mother instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Athletic, Professionalism. Bonds: Job, Rich. Occupation: Fletcher
Voice: Australian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 18 (+4) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 2 Alchemist’s fire. 4 Acid flasks. 1 Everburning torch. 2 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
