Sapply Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears an entirely tan suit with grey socks and a vest with buckled shoes. His blonde hair is slicked back into a classic pompadour. His hazel unseeing eyes seem to look past you.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Energy wise he seems alert and responsive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sapply took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He now mingles about in high society.
Motivation: Money/treasure; and he loathes his own lifestyle
Ideals: Professionalism. Flaws: Disease, Depressed. Bonds: Rich, Nature. Occupation: Bounty Hunter
Voice: Uses sign language
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Gnoll, Halfling, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 16000 sp.
Mindartis Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his blonde hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Energy wise he seems alert and responsive.
History: Mindartis was born in the north. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Professionalism, Persistence. Bonds: Attractive, In love. Occupation: Junk Dealer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp. White pearl (50 gp). Hematite (6 gp). 1 Good lock. 1 Healer’s kit. 1 Average lock.
Dalgal Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a grey top hat and grey clothes. With bright silver hair and a scraggly beard. His thin eyebrows rest above his beady hazel eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Gifted from a young age, Dalgal studied abroad. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic, Entrepeneur, Gifted. Flaws: Ugly, Cynical. Bonds: Adventurer. Occupation: Cook
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Hobart Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a robe, a symbol of his god around his neck, and a nunchaku on his belt. He is an epitome of beauty. His red hair is cut short. His fierce blue eyes like to dwell on things.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with a lost civilization.
History: Hobart was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.
Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark
Ideals: Fighting, Philantrophist. Bonds: Attractive, Adventurer, Religious. Occupation: Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 13)
Armor Class 15
Hit Points 60 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 9 (-1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Gold music box (4000 gp). Gold and topaz bottle stopper cork (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sybil Burton, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair, when down, is lengthy. Her eyes are hazel and she is always smoking a pipe.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: Sybil was born the youngest of three triplets. She moved from fad to fad and when she turned 15 she discovered writing. By chance she met her sister recently and the two have been together since.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a tailor and was forced into it by her family
Ideals: Fighting, Athletic, Artistic. Flaws: Secretive. Bonds: Family. Occupation: Tailor
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 62 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 600 gp. Violet garnet (1300 gp). Jet (150 gp). Chrysoberyl (150 gp). Star ruby (700 gp). Golden yellow topaz (1300 gp). Aquamarine (1300 gp). Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Eye agate (7 gp). Golden pearl (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!
