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Advanced [show]


Claira Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she likes to wear violet tank tops with black skirt, and is pretty ugly. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her gray eyes lackadaisically let the world flow into them.

Personality: She can speak with the recently deceased. She is harsh and unforgiving.

History: She was born to a criminal king-pin and mafia family From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Claira Durkin, Female Half-Elf Ranger 4
Medium (5'4") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 10 (+0)9 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Minor magic item.


Social Check DCs


Torinn Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries morningstars. His blue crest is drawn into a tight pony tail with a card scrunchie. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a very good compulsive liar and kleptomaniac.

History: The child of a Tanner, who enjoyed hunting, Torinn was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Joker. Bonds: Rich, Criminal record, Nature. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Torinn Umbyrphrael, Male Dragonborn Ranger 7
Medium (6'4") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 15 (+2)14 (+2) 19 (+4)14 (+2)
Skills Athletics +7, Survival +7
Senses Passive Perception 14
Languages Common, Celestial, Infernal
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: Banded agate (13 gp). Onyx (60 gp). White opal (800 gp). Red-brown spinel (50 gp).


Social Check DCs


Nordak Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright brown hair and a scraggly beard. His eyes are hazel and beady.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 7 years old his parents immigrated from the west. Nordak was born on a far western desert where he grew up under the tutelage of his father, an expert Jeweler. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Nordak Foamtankard, Male Dwarf Adept 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)18 (+4) 13 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Goblin, Ignan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Carnelian (50 gp). Red spinel (160 gp). Jet (160 gp).


Social Check DCs


Fonkin Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'6", this man wears just a tan suit. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic, Depressed. Bonds: In love, Adventurer. Occupation: Bookbinder

Voice: Speaks like tongue is numb

Attributes [hide]

Fonkin Rofferton, Male Gnome Fighter 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 9 (-1)6 (-2)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. 1 Masterwork studded leather.


Social Check DCs


Kallista Serenity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an entirely green suit with tan socks and a vest with buckled shoes. She has a slight overbite and is overall scrawny. Her hair is chestnut and curly. Her eyes are white and catlike.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Weaver for the past few years.

Motivation: Doesn't want to be a Weaver and was forced into it by her family; and balancing her hectic life and new weaver responsibilities is difficult

Ideals: Gifted. Flaws: Insane. Bonds: Job, Criminal record, Family. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Kallista Serenity, Female Tiefling Expert 4
Medium (4'9") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)15 (+2) 13 (+1)18 (+4)
Skills Performance +6, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 8000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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