Conrad Langston, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. He has gray eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.
History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his music dream.
Motivation: Someone believes him a fraud; and to reunite with his old friends
Ideals: Artistic. Flaws: Depressed. Bonds: Poor, Adventurer, Enemies. Occupation: Body Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 12 (+1) | 4 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
Possessions: 1000 cp.
Pearl Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: Standing 3'1", this woman wears a white cloak and cross-gartered brown stockings. Her auburn hair is knotted and matted. Her eyes are amber.
Personality: She has a massive crush on the younger sibling of the Sage who has hired her part-time. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born into a rich family. She helped her mother out around the business and became quite the natural. She now mingles about in high society.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day
Ideals: Philantrophist. Bonds: Has a crush, Rich, Job, Criminal record. Occupation: Sage
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 13 (+1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 500 gp.
Verin Creed, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. Her red hair is lengthy and is close to two feet long. She has silver eyes and a green hat with a red feather.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born in a small village she learned the ways of the warrior from her mother. A few years later when the west was not economically sound they moved to her current location. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Verin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes her a fraud; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Bonds: Guardian, Family, Immigrant, Enemies. Occupation: Shoemaker
Voice: Low range voice
Attributes [hide]
Medium (4'11") Tiefling, Neutral Good (CR 13)
Armor Class 8
Hit Points 39 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 9 (-1) | 12 (+1) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 4d4+2, Ranged +2 / 4d4-2, Grapple +9
Possessions: 3000 gp. 1 Minor magic item.
Oblar Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With bright auburn hair and a scraggly beard. His hazel eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His mother raised him in a mountain cabin. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Nature, Debt. Occupation: Roofer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 10)
Armor Class 12
Hit Points 46 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Goblin
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 240 pp. Solid gold idol (1200 gp). An abacus with copper, silver and gold markers (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nuraval Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. He carries a battered shortbow and tarnished greataxe as well. He is bald on top and has large blonde tufts of hair around his ears. His ears are large.
Personality: Eccentric and domineering, Nuraval will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Nuraval was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Nuraval's father didn't care for him much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuraval fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom
Ideals: Fighting, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Layabout
Voice: Spanish accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 10)
Armor Class 13
Hit Points 85 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: Onyx (50 gp). Silver pearl (90 gp). Blue quartz (4 gp). Violet garnet (1400 gp). Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!