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NPC Generator

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Advanced [show]


Laucian Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. With bright blonde hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted necromantic powers by his dying brother.

Motivation: His religion dominates his actions.

Ideals: Optimist, Gifted. Flaws: Forgetful. Bonds: Poor, Religious. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Laucian Ostoroth, Male Elf Commoner 8
Medium (5'2") Elf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)9 (-1) 10 (+0)10 (+0)
Skills Investigation +2, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 10000 sp.


Social Check DCs


Darrak Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his morningstar. He wears his chestnut hair up. His ears are large.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is harsh and unforgiving.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Darrak Gorunn, Male Dwarf Warrior 7
Medium (4'3") Dwarf, True Neutral (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 12 (+1)8 (-1)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: Deep blue spinel (500 gp). 1 Minor magic item.


Social Check DCs


Chem Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black vest and prefers brown and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length red hair. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Bookbinder business.

History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's attracted to the PC; and he loathes his own lifestyle

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Bookbinder

Voice: Uses sign language

Attributes [hide]

Chem Pandaemonium, Male Tiefling Sorcerer 1
Medium (5'0") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)12 (+1) 11 (+0)18 (+4)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp.


Social Check DCs


Ar-Gul Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple black robe with tan stripes complete with hood. His hair is cut close to his head. This amber eyed southerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Carpenter in town.

History: The child of a Actor, who enjoyed hunting, Ar-Gul was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Expand his business; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Job, Nature, Criminal record, Family. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Ar-Gul Byron, Male Half-Orc Bard 7
Medium (6'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 11 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Gold and topaz bottle stopper cork (300 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Gynk Beverly, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She dresses in black turtlenecks beneath a white coat with green slacks. Her white hair is lengthy. Her amber eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Gynk was born in the east. At a young age she loved to build and create. She dropped out of school before completing her studies. She now spends her time doing works of charity.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Persistence, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Gynk Beverly, Female Half-Orc Rogue 7
Medium (4'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 7 (-2)13 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1100 gp. Golden yellow topaz (800 gp). Blue quartz (15 gp). Blue star sapphire (1400 gp). Blue quartz (15 gp).


Social Check DCs

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