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Advanced [show]


Rolf Pickering, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a auburn handlebar mustache and slicked back auburn hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He dislikes all the random violence that takes place in the south. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and wants to have a good time and be beloved

Ideals: Entrepeneur, Pacifist, Optimist, Fighting. Bonds: Attractive. Occupation: Unemployed

Voice: Farmer accent

Attributes [hide]

Rolf Pickering, Male Human Expert 11
Medium (5'6") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 18 (+4)12 (+1)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5

Possessions: 2000 gp. Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Gold music box (4000 gp). Jeweled anklet (4000 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arjhan Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His black crest is kept up in a ponytail inside a small hat. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: Arjhan hails from a village terrorized by goblins. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arjhan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arjhan. Days after completing his studies, news broke out that his hometown was attacked by goblins. Arjhan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: A deep hatred of goblins; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Enemies, Criminal record. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Arjhan Linxakasendalor, Male Dragonborn Paladin 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 52 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Athletics +6, Insight +5
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sethrekar Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. His blue crest is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Insomniac, Fearful. Bonds: Attractive, Religious. Occupation: Slave Trader

Voice: Shortens vowels

Attributes [hide]

Sethrekar Akambherylliax, Male Dragonborn Expert 10
Medium (6'3") Dragonborn, Lawful Evil (CR 10)
Armor Class 9
Hit Points 34 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Deception +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3

Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His golden hair is unkempt and raggedy. His eyes are likewise gray.

Personality: Overbrimming with self-confidence, Uraim isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Uraim Rakankrak, Male Dwarf Druid 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1500 sp. 1 Masterwork Common Melee.


Social Check DCs


Oppah Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan collared shirt and violet skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She has a moderate pudge and is not very fit. She has wavy chestnut hair. She has a dull look in her amber eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Oppah grew up listening to her father's many stories. Her father was very strict, and drilled into her lessons on being the perfect lady. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Oppah Pilwicken, Female Gnome Fighter 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)17 (+3) 12 (+1)11 (+0)
Skills Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Giant, Druidic, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. Solid gold idol (800 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). 1 Minor magic item.


Social Check DCs

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