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NPC Generator

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Advanced [show]


Rolf Dumph, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). His golden hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his brother before him, after school he went straight into learning to become a Marshal. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Flaws: Insomniac, Antagonistic, Ugly, Depressed. Bonds: Job. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Rolf Dumph, Male Human Commoner 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 gp.


Social Check DCs


Whurdred Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is typically in her Apothecary uniform. She has a very tight haircut. Her brown eyes are slightly larger than normal.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Apothecary work with an outfit from a few towns over. Apothecary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Apothecary.

Motivation: Wants to open a new tavern.

Ideals: Joker. Bonds: Job, Enemies, Poor. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Whurdred Gorunn, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 20 (+5)8 (-1) 15 (+2)7 (-2)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Shamash Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Shepherd does. His black crest is drawn into a tight pony tail with a dagger scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: To be a Miner again; and wants to open a new tavern

Ideals: Athletic. Bonds: Job, Attractive, Rich, Immigrant. Occupation: Shepherd

Voice: Raspy

Attributes [hide]

Shamash Shestendeliath, Male Dragonborn Monk 11
Medium (6'3") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 80 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)15 (+2) 15 (+2)13 (+1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Auran
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: 400 gp. Blue-white diamond (7000 gp). Iolite (60 gp). Golden yellow topaz (1400 gp). Violet garnet (1400 gp). Citrine (60 gp). Eye agate (13 gp). Jasper (60 gp). Fire opal (400 gp).


Social Check DCs


Thorin Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is golden. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has all his life been fascinated with music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Thorin was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist, Artistic. Bonds: Attractive, Religious. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Thorin Steelfist, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)17 (+3) 15 (+2)12 (+1)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Giant, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1300 sp. Silver comb with moonstones (500 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Arannis Horineth, Male Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man wears bulky tan painted plate armor. His black hair is knotted and matted. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and to reunite with his old friends

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Arannis Horineth, Male Elf Commoner 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1700 sp.


Social Check DCs

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