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Advanced [show]


Fistula Everly, Female Half-Orc [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a black suit, violet shirt, and yellow tie. Her skin is fair and her fingers are delicate and long. Her white hair is unkempt and raggedy. Her ears are large.

Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She always tries to repair and not replace. It was this mentality that drove her into the Shipwright business.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion

Ideals: Persistence, Artistic. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Fistula Everly, Female Half-Orc Cleric 4
Medium (4'9") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)14 (+2) 10 (+0)7 (-2)
Skills Acrobatics +3, Deception +0
Senses Passive Perception 10
Languages Common, Orc, Draconic, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 gp.


Social Check DCs


Bertram Payton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple brown robe with violet stripes complete with hood. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Fighting. Flaws: Secretive. Bonds: Nature, Poor, Family. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Bertram Payton, Male Human Cleric 10
Medium (6'0") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 30 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)17 (+3) 18 (+4)9 (-1)
Skills Acrobatics +5, Animal Handling +8
Senses Passive Perception 14
Languages Common, Sylvan, Draconic, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16644332000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears tattered old clothes and is in decent physical shape. He has silver hair. His eyes are likewise gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently he has begun working with bootleggers and crooks.

Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Emotional, Disease. Bonds: Military, Criminal record. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Einkil Torunn, Male Dwarf Commoner 5
Medium (4'4") Dwarf, True Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)11 (+0) 16 (+3)10 (+0)
Skills Insight +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Chrysoberyl (120 gp). Sardonyx (20 gp).


Social Check DCs


Shadow Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor. He has a slight overbite and is overall scrawny. His long red fur is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his music dream.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a animal trainer and was forced into it by his family

Ideals: Gifted, Artistic. Bonds: Attractive, Family, Poor. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Shadow Timber, Male Tabaxi Fighter 1
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)7 (-2) 13 (+1)18 (+4)
Skills Athletics +4, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +6

Possessions: 110 gp. Peridot (50 gp).


Social Check DCs


Nykkan Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, green, dusty cloak. His top hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are red.

Personality: Nykkan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Nykkan Chumbyxirinnish, Male Dragonborn Wizard 9
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 8
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)10 (+0) 17 (+3)11 (+0)
Skills Acrobatics +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 800 gp. Embroidered and bejeweled glove (3000 gp). Silver comb with moonstones (100 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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