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NPC Generator

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Advanced [show]


Justin Dalton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. With bright brown hair and a scraggly beard. His green eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Justin was born the youngest of three triplets. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Fighting, Gifted, Artistic. Flaws: Impulsive. Bonds: Family. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Justin Dalton, Male Human Fighter 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp. Star rose quartz (60 gp).


Social Check DCs


Frug Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has no hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He works hard and plays hard.

History: Born to a pair of adventurers, Frug grew up listening to his mother's many stories. He found a children's book about a Gnome Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: He has a crush on the local Locksmith; and meet up once more with his childhood friend

Flaws: Ugly, Hedonist. Bonds: Job, Adventurer, Has a crush. Occupation: Bather

Voice: Speaks with squeezed throat

Attributes [hide]

Frug Maekkelferce, Male Gnome Warlock 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Goblin, Elven
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quick Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'9" and wears light armors faded through time and improper care. Her left leg appears badly burned and disfigured. Her orange fur is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Quick was raised in a hard working conservative environment. A gifted student she started as a Performer, but she got bored and became a Glassblower. She now owns her own business.

Motivation: To be a Performer again; and balancing her hectic life and new glassblower responsibilities is difficult

Ideals: Joker. Flaws: Shy. Bonds: Job. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Quick Of Storm, Female Tabaxi Barbarian 2
Medium (5'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Gurdis Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is generally well dressed albeit a few years behind the times. Her hair is golden and curly. She has a dull look in her green eyes.

Personality: She is overprotective of those who hire her services. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gurdis hails from a village terrorized by brigands. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Gurdis's homeland. Gurdis decided to take the middle way and become a bodyguard. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes her a fraud; and to protect her home

Ideals: Fighting. Bonds: Attractive, Guardian, Enemies, Immigrant. Occupation: Masseuse

Voice: Spits and sputters

Attributes [hide]

Gurdis Thrahak, Female Dwarf Adept 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 6 (-2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 pp.


Social Check DCs


Merihim Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear green clothing when he does not wear armor. His purple hair is singed and shortened. His fierce red eyes like to dwell on things.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.

History: Merihim lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been saving his money to try and buy his brother's freedom.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Merihim Dignity, Male Tiefling Cleric 3
Medium (6'10") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)8 (-1) 9 (-1)8 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. 2 Smokesticks.


Social Check DCs

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