Odo Churchill, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a grey tunic with brown highlights, and long black pants that bunch up around his shoes. He has styled his golden hair well, parting it to the right. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. Odo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his brother before him, after school he went straight into learning to become a Jeweler. He's also a talented Healer, but doesn't like to broadcast it.
Motivation: To be a Healer again; and he wants to get laid
Flaws: Shy. Bonds: Family, Rich, Job, Has a crush. Occupation: Jeweler
Voice: Posh accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
Possessions: 800 sp.
Pog Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears blue trousers with white and black striped suspenders. He wears various colorful collared shirts. He wears his chestnut hair down. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also has developed a complete distrust of the Scribe profession.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Scribe, but he was a colossal failure. He has achieved small success as a Glassblower.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Disciplined. Flaws: Mundane. Bonds: Poor, Attractive, Job. Occupation: Glassblower
Voice: Breathy voice
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: 1 Banded mail. 1 Masterwork Light wooden shield. 1 Full Plate.
Jheri Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green tunic with grey highlights, and long brown pants that bunch up around her shoes. She has a moderate pudge and is not very fit. Her crest is gold and curly. She wears a mask on her face.
Personality: While she acts the brute, she is far gentler than she would appear. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born to a criminal king-pin and mafia family She helped her father out around the business and became quite the natural. She struck the Body Guard job and began her own company from there.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Fighting. Bonds: Military, Criminal record, Job. Occupation: Body Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 1900 sp. Bloodstone (80 gp). Lapis lazuli (5 gp). Eye agate (5 gp).
Bree Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her skin is fair and her fingers are delicate and long. Her moppish white hair is in a traditional bowl cut. She has gray eyes and a red hat with a tan feather.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born in the east to a Slave Trader, Bree learned a great deal about her father's area of expertise. Her father had invested heavily in several trade routes and wanted her to inherit them. She struck the Slave Trader job and began her own company from there.
Motivation: She wants nothing more than to rejoin the army; and expand her business
Flaws: Shy. Bonds: Rich, Job, Military. Occupation: Slave Trader
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +4
Possessions: 20 gp.
Marigold Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a red tunic with blue highlights, and long brown pants that bunch up around her shoes. Her hair, while still mostly black, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. Marigold enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: The child of a Map Maker, who enjoyed hunting, Marigold was taken on many hunting expeditions. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.
Motivation: To share knowledge with the world; and she is terrified, and will act out of fear
Ideals: Artistic, Logical. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Engraver
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 9000 cp. 6 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!